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Uploading file using UploadHandlerFile generates a corrupt file when the...
Reproduction steps: 1. Open and run the attached Python3 64-bit script ("1238418Python.py") 2. Open the attached project ("1238418Re... Read more
Total System Memory Usage in the profiler is very different with differe...
Steps to reproduce: 1. Open user's attached project "UnityMemoryTestURP.zip" 2. Make and Android developer build with Autconnect Pro... Read more
Errors are thrown in the Console when the Constraint of the DLL contains...
How to reproduce: 1. Open user's attached "Define Constraints or-ing build" project 2. In the Project window select the UnityPluginL... Read more
[2D] Slicing of a Sprite became never ending process when Cell size 8 by...
Slicing of a Sprite became never-ending process when Cell size 8 by 8 selected 1. Open the project "SliceTest" which can be found h... Read more
'globalgamemanagers.assets' file is not deterministic when comparing two...
Reproduction steps: 1. Open the attached project ("case_1269880-ReproducibleBuilds.zip") 2. In the top toolbar, select Build > Windo... Read more
[Android] URP with Linear Color space causes artifacts on Android with V...
How to reproduce: 1. Open the project attached in the google drive in the Case edits 2. Make sure, that Linear Color space is select... Read more
Build crashes on EntityCommandBuffer.ProcessTrackedChanges after calling...
Reproduction steps: 1. Create a new project 2. Install Entities package 3. Add the attached CrashSystem.cs script to the Assets fold... Read more
[macOS] VSync in Quality Settings has no effect and screen tearing is vi...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Scene View, move the "... Read more
Custom Inspector window continually refreshes when AssetImporterEditor.s...
How to reproduce: 1. Open the attached "1264833 repro" project 2. Turn on Internal Mode 3. Select the "MyCustomAsset" Asset from the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Documentation] useAPKExpansionFiles 2022.3 and 2021.3 documentation descriptions does not match same text of the splitApplicationBinary documentation in 6000.0
- Unable to navigate in the Scene when the Readme.cs script of an Asset exists in the project
- Directional Lights impact Sprites they should not impact when the GameObjects are on different Rendering Layers
- Custom Scene view Context Menu does not bypass the ordinary Context Menu shortcut
- Style Sheets cannot be referenced in a Theme Style Sheet file when the folder that contains the Style Sheet has a pound ("#") symbol in it's name