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Editor gives new pivot point for imported fbx, but old pivot is used dur...
To reproduce:1. Open attached project2. Run testScene3. Drag object in game view4. Notice that pivot near the outer edge of the obje... Read more
OnSceneGUI not being called correctly for ActiveEditorTracker.sharedTrac...
To reproduce: 1. Create a new project in 5.52. Add a Cube with a BoxCollider to a scene3. Save the scene4. Close Unity5. Reopen Unit... Read more
Edit keyframe in curve editor breaks alignment for labels
Reproduction Steps:1. Open Project2. Open the window in the menu "BUGS/Curve Editor Bugs"3. Notice label under curve is aligned left... Read more
[Profiler] [Networking] Network Operations Detail panel is greyed on res...
On resize or if not all elements are listed in Operation Detail panel is greyed. To reproduce:1. Run project attached. Open Profiler... Read more
Editor crashes when creating a prefab in this specific project
How to reproduce:1. Open attached project and in any scene navigate to the "Hierarchy" window2. Create a new empty game object3. Dra... Read more
[Android-ARM][iOS] White pixel artefacts in the Standard shader reflection
Steps to reproduce: 1) Download attached project 'testcases - Unity5.zip' and open in Unity.2) Load 'testcase_ReflectionClippingBug'... Read more
5.5 beta Object Selection Outline - flickering and unexpected highlighting
Reproduction Steps:1. Open project "Test027"2. Open Scene "a"3. Click on wall object4. Try moving camera around in scene with5* Noti... Read more
Most of the Scenes from Asset Store "Unity Essaentials/Sample Projects/M...
Reproduction Steps:1. Open Attached Project or import one from Asset Store "Unity Essaentials" "Mecanim Example Scenes"2. Try openin... Read more
Emitting particles by distance when system is moving in high speed cause...
Steps to reproduce: 1. Open attached project "828880.zip"2. Open scene "Scene"3. Select particle system "Trail" and move it fast4. N... Read more
[UWP] Drastically worse performance on Lumia 950 compared to Android dev...
Steps to reproduce:1. Open attached project2. Add "test" scene to build settings and build for WSA Universal 10 SDK3. Deploy on Lumi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code