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Kinematic Rigidbody2D velocities are not applied
Steps to reproduce: 1. Open user attached project (Rigidbody2017.2) 2. Play the scene 3. Notice that velocity is not applied Expect... Read more
SendMessage cannot be called during Awake, CheckConsistency, or OnValida...
SendMessage cannot be called during Awake, CheckConsistency, or OnValidate prevents UI from showing To repro: 1. Open project atta... Read more
"SubstanceArchive" link is leading to "Error 404 - Page not found" error...
How to reproduce: 1. Open attached Unity project "930502-Repro" 2. Select Assets --> Rock_Ground in the Project window 3. Press help... Read more
Performance regression with Guids in HashSets and .Net 4.6
Steps to reproduce: 1. Open user attached project (GuidPerformanceRegression) 2. Test the "GuidPerformanceComparison" 3. Notice that... Read more
[iOS][VR] VR shaders are included in Builds even though VR support is di...
VR shaders seem to be included in builds even when VR support in Player Settings is disabled. The easiest way to see that this is h... Read more
System.Numerics is missing in Experimental (.NET 4.6 Equivalent)
Steps to reproduce: 1. Open User's attached project "NET Test.zip" 2. Look at Console Result: Error in the Console: error CS0234: T... Read more
Typo in WebGL's Publishing Settings
To reproduce: 1. Open a new Unity project 2. Edit --> ProjectSettings --> Player 3. Choose WebGL settings 4. In Publishing Settings,... Read more
Adding a script with "Add Component" crashes Unity
Repro steps: 1. Open "MinimalReproProject.zip" 2. Click on the Main Camera in the Hierarchy window 3. In the Inspector window click... Read more
Mesh with a NaN input position crashes the Editor when assigning it to ...
Steps to reproduce: 1. Open the attached project 2. Create a 3d game object 3. Add a MeshCollider component 4. Drag the mesh placed ... Read more
Floating Window doesn't relocate after Default Layer is selected
How to reproduce: 1. Create new Unity project 2. Open Lighting Settings window (Window -> Lighting -> Settings) 3. Drag Lighting Set... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Light leaks through walls when Ray Traced Global Illumination is enabled
- "PrefabUtility.ApplyPropertyOverride" method works only every second time when the value is changed within the same script
- NullReferenceException when converting Material Inspector Window to a Floating Window
- InvalidOperationException is thrown and the Scene view does not change when enabling Custom Debug Draw Mode/Camera Mode
- [macOS] "The progressive CPU lightmapper is not supported on Apple silicon, switching to the Progressive GPU lightmapper." warning is thrown after creating a project in macOS Silicon