Search Issue Tracker

1
votes
Duplicate

Crash on DebugStringToFilePostprocessedStacktrace when loading/unloading...

Progressive Lightmapper

-

Aug 12, 2020

-

Version/s: 2019.4.3f1

Bug reproducible when loading/unloading scenes, when GetLightmapSettings() returns a null pointer. User reproduced with: 2019.4.3f1... Read more

0
votes
Won't Fix

OnPreprocessMaterialDescription does not update material keywords when u...

Graphics - LowLevel

-

Jul 29, 2020

-

Version/s: 2019.4, 2019.4.5f1, 2020.2

How to reproduce: 1. Open user's attached "FBXImport.zip" project 2. Open "SampleScene" Scene 3. In the Hierarchy window expand "Mul... Read more

0
votes
Active

[GraphView] graphElements.ForEach does not iterate through all elements ...

Graph Tools Foundation

-

Aug 05, 2020

-

Version/s: 2019.4, 2020.2, 2020.2.0a19

Reproduction steps: 1. Open customer's attached project in "GraphView.zip" 2. Go Window -> Analysis -> Asset Dependency Graph 3. Sel... Read more

0
votes
Won't Fix

IdLabelConfig fields are not deserialized when quitting the Build

Build Pipeline

-

Aug 05, 2020

-

Version/s: 2019.4, 2019.4.1f1

How to reproduce: 1. Open the attached "PerceptionHDRP" project 2. Open the "SampleScene" Scene found in the Assets->Scenes folder 3... Read more

0
votes
Fixed

[Header] with Line Separator symbol parameter is cut off in the Inspector

Scripting

-

Aug 07, 2020

-

Version/s: 2018.4, 2019.3.7f1, 2020.2

How to reproduce: 1. Open the "SampleScene" scene in the attached "HeaderRepro.zip" Project 2. Click on the "Main Camera" GameObject... Read more

0
votes
By Design

[Physics] Articulation Body Angle constraints stop working when disabled...

Physics

-

Jul 24, 2020

-

Version/s: 2020.1, 2020.1.0f1, 2020.2

Reproduction steps: 1. Open attached project "Articulation.zip" and scene "Book" 2. Enter Play Mode 3. Press the 'Z' key twice 4. In... Read more

0
votes
Fixed

[Bug] Inout parameter is only valid in shader files, but not valid in cg...

Shader System

-

Aug 12, 2020

-

Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce: 1. Open user-submitted project (InoutInCginc.zip) 2. Inspect the shader files located in Assets/Lib folder(testDep... Read more

0
votes
Fixed

[UI Toolkit] Toolbar Toggle acts as a regular button and Toolbar Toggle'...

Package: UI Toolkit

-

Aug 13, 2020

-

Version/s: 1.0.0-preview.3

How to reproduce: 1. Open the user's attached "Bug Test.zip" project 2. Go to Tools -> Test Window 3. Press the "Toggle" button once... Read more

1
votes
Fixed

[iOS] Player crashes with LiteNetBug`main when accessing IPInterfaceProp...

iOS

-

Aug 09, 2020

-

Version/s: 2020.1.0a19, 2020.1.0f1, 2020.2

How to reproduce: 1. Open the attached LiteNetBug.zip project 2. Build Sample Scene for iOS and deploy the Xcode project to the devi... Read more

3
votes
Fixed

[Shadergraph] Additive blending on PBR / Universal Lit and unlit shaderg...

Package: Shader Graph

-

Aug 13, 2020

-

Version/s: ?

Reproduces in 4.10.0-preview, 7.4.1, and 10.0.0-preview.26 Repro steps: 1. Make a new PBR / Universal Lit shadergraph 2. Set it to t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.