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0
votes
Fixed

[GLES3][LWRP] VFX Graph are not compiled on Mali GPU, GLSL link error is...

Package: Visual Effect Graph

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May 23, 2019

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Version/s: N/A

To reproduce:1. Create a new project;2. Create a default VFX Graph;3. Drag it to the scene4. Build and run the scene on Android devi... Read more

7
votes
Won't Fix

[Mono] Cultureinfo.currentculture doesn't work

Mono

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Mar 06, 2015

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Version/s: 4.6.3p2

To Reproduce: 1. Run the attached project.2. Observe that System.Globalization.CultureInfo.CurrentCulture always returns Invariant L... Read more

0
votes
Fixed

In a Light theme editor the text in search windows gets highlighted in g...

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Jul 24, 2025

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Version/s: 6000.3.0a3

Steps to reproduce: Create a new project Set the Editor theme to Light (Unity -> Settings -> General -> Editor Theme) Open ... Read more

0
votes
By Design

Revert prefab instance from script does not work if prefab connection wa...

Asset and Scene Management

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Jan 15, 2017

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Version/s: 5.6.0b3

Steps to reproduce: 1. Open attached project.2. Open scene: New Scene3. Delete any child from game object "Main" in scene (this brea... Read more

0
votes
Fixed

Incorrect graphics API is display in title bar after platform switch

Graphics - General

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May 10, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Create new project2. Switch platform to android3. In title bar, notice that graphics API is DX114. Switch pla... Read more

0
votes
By Design

TextMeshPro underlay does not render correctly when loading the font and...

Package: TextMeshPro

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Apr 12, 2021

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Version/s: 3.0.4

How to reproduce:1. Open the attached project2. Click Play3. Observe the Game View Expected result: You can see the underlay complet... Read more

0
votes
Fixed

[VFX] Specific mesh doesn't render if in the player if it's used within ...

Package: Visual Effect Graph

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Mar 10, 2020

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Version/s:

Repro steps:1. Open the attached project's ReproScene2. Create a standalone build3. Observe that all page meshes (both the regular o... Read more

0
votes
By Design

WebGL throws Uncaught SyntaxError: Unexpected number

WebGL

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Mar 08, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Build and run WebGl build3. "Uncaught SyntaxError: Unexpected number." error thrown Read more

1
votes
Fixed

[Android] Screen can be rotated when native screen rotation on device is...

Android

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Mar 15, 2022

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Version/s: 2019.4, 2020.3, 2020.3.30f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Create a new project2. Change platform to Android3. Make sure 'Auto Rotation' setting is turned on in Player Set... Read more

0
votes
Fixed

[Visual Studio] SyntaxTree namespace cannot be referenced when using 201...

Scripting

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Dec 16, 2019

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Version/s: 2018.4.14f1

How to reproduce:1. Open the user's attached project ("SyntaxTree.zip")2. Open the 'Editor\ProjectFileHook.cs' script3. Notice that ... Read more

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