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[Platforms][iOS] Version and Build values are not overwritten in Xcode p...
Steps to reproduce:1. Create a new project with iOS Platforms package or open the attached one ("1345745.zip")2. Create a new Build ... Read more
WheelEvent does not receive modifiers change when scrolling mouse wheel ...
How to reproduce:1. Open the attached project "BugTest.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. In the Game w... Read more
Unity Shader Compiler Task process have high CPU usage when installing H...
Reproduction steps:1. Create new 3D project2. Open Scene "SampleScene" from Project tab3. Open your Task Manager4. Open Package Mana... Read more
Graphical artifacts when rendering Terrain in Shaded Wireframe mode
How to reproduce:1. Open the attached project "Test_Terrain.zip"2. Open the "SampleScene" Scene3. Switch Shading Mode to Shaded Wire... Read more
[Lightprobes][Gizmos] Yellow light probe selection gizmos overwrite visu...
Steps to reproduce: 1. Open the attached repro project2. Open "Sample Scene"3. In the Workflow settings of the Lighting window, sele... Read more
[Overlays] Resizing Scene View hide floating overlays
1. Use 2021.2 version2. Have some floating overlay (undock existing ones for test)3. Take left of top side of scene view to resize i... Read more
[URP][ShaderGraph] undeclared identifier 'builtinEmissiveColor' error wh...
Repro steps:1. Crete a new VFX2. Create a new Visual Effect Shadergraph (old integration)3. Open the ShaderGraph and set it to use '... Read more
AssetBundle does not update when only the path of the file is modified
How to reproduce:1. Open the attached project "reproProject"2. Select Tools/First Build3. In the File Explorer, navigate to %Project... Read more
UnityLinker enable logging does not work when path doesn't already exist
Reproduction steps:1. Open user attached Solution2. Change Path variable accordingly3. Run All Tests Expected result: The Tests succ... Read more
[HDRP] Incorrect lighting on 7.x after project relaunch
Versions tested 2019.4.28f1 + 7.6 / 7.7 Steps to reproduce: 1) Download the repro project2) Do not delete the library folder! Open t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class