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[XR SDK] Single Pass Stereo Instanced rendering breaks when rendering in...
Reproduction steps: 1. Open the attached project ("1335518R.zip") 2. Open the "SampleScene" scene 3. Enter Play mode Expected resul... Read more
Package Manager/My Assets: 401 Response code trying to download a paid a...
* Users are reporting error when trying to download asset store package from _My Assets_ tab in Package Manager. * This could be l... Read more
Resources.Load triggers a continuation of a coroutine sending out a WebR...
Steps to reproduce: 1. Open the attached project ("1332433.zip") 2. Open "SampleScene" 3. Enter Play mode and notice that that you g... Read more
Crash when entering Play Mode while requesting a URL with a redirect + n...
Reproduction steps: 1. Set up a server that redirects to a file download (example setup for macOS is provided in an edit) 2. Open at... Read more
RaycastHit2D Normal is incorrect when Physics2D.Raycast hits an EdgeColl...
How to reproduce: 1. Open the attached project "RaycastNormals.zip" 2. Open SampleScene 3. Enable Gizmos in the Game View 4. Click P... Read more
"Plus" icon is missing on the Add Package button in the Package Manager ...
Steps to reproduce: 1. Create/Open any project 2. Open Window->Package Manager Expected result: "Plus" icon is on the Add Package ... Read more
Player crashes on DrawProceduralIndirectRawFromNodeQueue when DrawProced...
Reproduction steps: 1. Open the user's attached project 2. Go to File > Build Settings 3. Make sure "SampleScene" is included in the... Read more
[URP] Alpha blend is incorrect for Sprite-Lit-Default Shader when using ...
How to reproduce: 1. Open the user's attached "2DAlphaEdges.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Obser... Read more
"Font not found for path: Fonts/Lucida Grande.ttf" warning thrown when o...
Steps to reproduce: 1. Create/Open any project 2. Open Window->Package Manager Expected result: No warnings are thrown Actual resu... Read more
Stack Overflow occurs when exposing a parameter for an Audio Mixer group...
How to reproduce: 1. Create a new Unity project 2. Create a new Audio Mixer and open it in the Audio Mixer window 3. In its master g... Read more
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