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Root Canvas scale is displayed incorrectly in Scene after disabling Canv...
How to reproduce:1. Create new project2. Add UI>Text to Scene3. Select Canvas in Hierarchy and alter Canvas Scaler/Scale Factor4.... Read more
SystemInfo.SupportsRenderTextureFormat allocates 400B of GC memory
How to reproduce:1. Open attached project ("PremiumRenderTextureSupport.zip")2. Open SampleScene3. Open Profiler and enter Play mode... Read more
[Polybrush] "Scatter Prefabs" Brush places prefabs outside of the Brush ...
How to reproduce:1. Open the attached project2. Open the SampleScene3. Open up a window for Polybrush (Tools>Polybrush>Polybru... Read more
Is Streamed Scene Asset label is truncated in AssetBundle Browser
How to reproduce:1. Open the attached project (Case_118939.zip)2. In Menu toolbar select Window -> AssetBundle Browser3. In Asset... Read more
[XR][WMR] Only skybox is rendered when "Shared Depth Buffer" is disabled
How to reproduce:1. Open the attached "XR_WMR_Skybox.zip" project2. Open scene "SampleScene"3. Plug-in a WMR device and enter Play m... Read more
[LWRP]Build crashes when built with shadergraph file added to Always Inc...
To reproduce:1. Open "1191757" project2. Open Player Settings > Graphics3. Add a new Element in Always Include Shaders list (incr... Read more
[HDRP] Physically Based Sky stops rendering if Light Override Mask is used
Reproduction steps: 1) Open attached project scene "skies"2) Select Red Volume gameobject3) Notice sky is being rendered using HDRI ... Read more
Shadow map size calculation is broken
The documentation says that, for directional lights, the calculated resolution is clamped to 2K and then scaled in function of the Q... Read more
Building for a platform the first time modifies the "Always Included Sha...
Reproduction steps:1. Create a New Project2. Open "Project Settings" -> "Graphics"3. Build a Standalone player5. Notice that afte... Read more
Package Folders ending in '.Framework' are incorrectly handled and treat...
How to reproduce:1. Open user-submitted project (PluginImporterPackagesBug)2. See that the contents of Packages/Framework Package Fo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code