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[IOS] Both tethered and remote connection are showed in Profiler when th...
Steps to reproduce:1. Create an empty project or open an existing one2. Go to Build Settings and check Development Build (File ->... Read more
[Editor] Editor crashes on deleting MemorySettings Preset.
Once Memory Settings Preset is created from the Memory Settings window then on deleting that preset, Editor gets crashed. Refer atta... Read more
"Unsupported type Vector2f" error appears when using SerializeReference ...
How to reproduce:1. Open the user's attached project and SampleScene2. In the Hierarchy window, select GameObject3. In the Inspector... Read more
[Animation Rigging] Overlays in Animation Rigging are broken.
How to reproduce:1. Open the attached '1345160.zip' project2. Open the SampleScene3. In the Hierarchy select the 'Cube' object4. Obs... Read more
[Android] Incremental GC isn't enabled when exporting a gradle project
Repro steps:1. Open attached project "AndroidGradleIncrementalGCIssue"2. Select Main Menu -> Tools -> Build With Gradle, which... Read more
[Android] Streaming a video can cause an app to hang/freeze when network...
Repro steps:1. Open QA attached project 'repro_1341573'2. Simulate bad network conditions for the device (https://jagt.github.io/clu... Read more
[Mobile] Unity freezes after yield return in Coroutine
Reproduction steps:1. Open the attached project "AssetLoadTest.zip"2. Open the Scene "main"3. Build and Run Expected result: The cub... Read more
[Linux] [IL2CPP] Building for Linux with IL2CPP from Windows fails if yo...
How to reproduce:1. Create a new Windows user with a name containing a space2. Create a new Unity project3. Select IL2CPP as the scr... Read more
Error appears in the Console when using the Default Particle System's te...
How to reproduce:1. Open the attached '1344356.zip' project2. Open the SampleScene3. In the Hierarchy select GameObject > Particl... Read more
Editor crashes on vk::DataBuffer::CreateResource during import process w...
Reproduction steps:1. Open the attached project "eden_F1Mobile2.zip" from the Google Drive link Reproducible with: 2019.4.28f1, 2020... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Clear Dynamic Data On Build does not clear data after a clean build when the Atlas Population Mode is set to "Dynamic" or "Dynamic OS"
- A tile from the wrong layer gets selected in the Tile Palette when an Aseprite file with multiple layers is imported as a Tile Set
- Particle geometry is inverted, billboard is not lit, not receiving shadows in cubemap reflection when Render Alignment is set to View
- Menu bar list orders change when Domain Reload is performed
- Unity Hub Module icons wrap poorly when they occupy two rows