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[UWP] build Crashes when trying to switch Scene
How to reproduce: 1. Open the attached project (link in description) 2. Build and run to UWP 3. Open built the solution in Visual St... Read more
globalgamemanagers.assets contains references to platform-specific scrip...
Reproduction steps: 1. Open the attached project "newTest.zip" 2. Select "Assets/Android/AndroidScripts.asmdef" in the Project windo... Read more
[VFX Graph] Graph cannot be saved and NullReferenceException is thrown w...
How to reproduce: 1. Create a new project or open the existing one 2. Create a new VFX Graph and open it 3. Save the Graph Expected... Read more
Addressables Labels are lost when creating Settings inside of batched As...
How to reproduce: 1. Open the user's attached project 2. In the topbar menu select Bug > Run 3. Select Window > Asset Management ... Read more
GenericMenu shows as disabled on macOS ModalUtility window
Steps to reproduce: 1. Download and open the project "MenuTest.zip" 2. Right-click inside the Assets folder in the Project window 3.... Read more
OpenCL max alloc size exceeded when baking probe volumes
Use a modified HDRP template scene which contains a light cookie, probe volume and a legacy light probe group, for instance the proj... Read more
Editor Toolbar button icons not aligned to button center, button/dropdow...
Steps to reproduce: 1. Create/Open any Unity project 2. Observe Play, Pause, and Step buttons, account, layer, and layout dropdowns ... Read more
Addressables.LoadAssetsAsync retrieves duplicate entries when the Fast M...
How to reproduce: 1. Open the user's attached project 2. Open the SampleScene 3. Open the Adressables Groups window (Window > Asset ... Read more
[iOS] [ARKit Face Tracking] Build fails in Xcode, arm64 function not 4-b...
Reproduction steps: 1. Open customer's attached project (steps for access in steps) 2. Build for iOS and open the Xcode project gene... Read more
[Input System] GetDevice<T>.IsActuated reports incorrect results after a...
Reproduction steps: 1. Open attached project "InputActuatedTest.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Project window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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