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Animation is not mirrored when toggling the 'Mirror animation' option in...
How to reproduce:1. Open the attached project2. Open the 'TestController.controller' in the Animator (by double-clicking on the Asse... Read more
When loading multiple Scenes asynchronously with allowSceneActivation se...
Steps to reproduce:1. Download and open "ASyncSceneTest.zip"2. Open Assets/Scene/SampleScene.unity3. Click on the "SceneLoader" Game... Read more
URP has a GC.Alloc every frame
Reproduction steps:1. Open attached project "srpbug.zip" and scene "BugScene"2. Enter Play Mode3. In Profiler window, observe GC.All... Read more
Rider freezes when trying to open a specific C# project
How to reproduce:1. Open the attached project2. Open the C# project (Assets->Open C# Project)3. Wait for Rider to load Expected r... Read more
"The script '<script>' could not be instantiated!" error produced in bui...
Steps to reproduce:1. Open the attached project ("1344907.zip")2. Open "SampleScene"3. Make sure IL2CPP is selected as the current S... Read more
Tooltips are not displayed in Inspector when hovering over the reorderab...
How to reproduce:1. Open the attached project's "case_1345236-Project.zip" Scene labeled "SampleScene"2. Select the "Cube" GameObjec... Read more
Global search and editor search preferences don't sync
Reproduction steps:1. Create a new project2. Open the Global Search window3. Open Search Preferences (Edit > Preferences... > ... Read more
[Input System] "Control index is out of range" exception is thrown when ...
Reproduction steps:1. Open project in"3D Ship Editor.zip"2. Connect a controller and enter Play Mode (tested with Dualshock 4 v2)3. ... Read more
Not every component is copied consistently with CopyAndReplaceEntitiesFr...
Repro steps:1. Open user attached project 'Unity'2. Build and Run Standalone Expected: Player doesn't crashActual: Player crashes Re... Read more
[IOS] Both tethered and remote connection are showed in Profiler when th...
Steps to reproduce:1. Create an empty project or open an existing one2. Go to Build Settings and check Development Build (File ->... Read more
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