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Objects are affected by the Root motion even if it is disabled and handl...
Reproduction steps: 1. Open the attached project "RootMotion Bug.zip"; 2. Open the Test.unity scene 3. Observe that there are 3 cube... Read more
Animation transitions between key frames are corrupted when modifying ke...
To reproduce: 1. Open my attached project 2. In Hierarchy window, select BlendShape, enter Play mode 3. While in Play mode, keep cha... Read more
[Android] [Cardboard] Device's Volume buttons are not increasing/decreas...
Steps to reproduce: 1) Download attached project 'reproProject.zip' and open in Unity 2) Make sure Virtual Reality Supported is ena... Read more
Editor displays incorrect "Average Velocity" for animation clips
Steps to reproduce: 1. Open the attached project 2. Open the TestScene scene 3. Play the scene 4. Observe the blue, red and green fi... Read more
[Transform] Assertion failed on expression: 'CompareApproximately(det, 1...
Repro steps: 1. Open Scene1 from the attached project, or create a particle system in a new project. 2. Select the particle system i... Read more
After removing some assets the "AssetBundleBuild[]" map does not rebuild...
Steps to reproduce: 1. Open the attached project 2. Click on Menu > TestAB > Create AssetBundles (Map) > 1. All Assets 3. Note that ... Read more
Continuously creating lists leads to a memory corruption and crash
Steps to reproduce: 1. Download the latest attached project(oc link) 2. Enter Playmode 3. Exit Playmode 4. Repeat steps 2-3 until it... Read more
Editor crashes in physx::Scb::Cloth::wakeUp when network destroys object...
To reproduce: 1. Open 2 instances of the attached build (see link in the edit) 2. In one instance, press Play, Create and enter the... Read more
ShadowMask is not displayed in Frame Debugger(Light.alreadyLightmapped c...
Reproduction steps: 1. Download project "teststaticSmall.zip" and open in Unity 2. Select scene "LightMapTest" 3. Enable Play mode 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IL2CPP metadata allocates more memory when testing with 2022.3 compared to 2021.3
- Lighting Window open reference button links to documentation for wrong Editor Version
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened