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[Deployment] For an unsaved scene when Graphics API is changed, Graphics...
For a scene with unsaved changed when the current Graphics API is modified, "Changing editor graphics API" window pops up. Editor re... Read more
[IMGUI] Frame Debugger's Enable/Disable button displays the same Tooltip...
The tooltip for Frame Debugger's Enable/Disable button remains the same irrespective of its current state. Refer to the attached Vid... Read more
[Terrain] InvalidCastException thrown on Creating New Brush with Cubmap ...
When New Brush is created with Cubmap texture under Paint Terrain causes the Editor to throw InvalidCastException, refer attached vi... Read more
Alembic Exporter Crash at Frame 2553
Steps to reproduce: 1. Create new scene 2. Create a cube 3. Rename the cube to / (forward slash) 4. Add an Alembic Exporter componen... Read more
AndroidJavaException when aborting a UnityWebRequest
Steps to reproduce: 1. Open and build the user-supplied project to a device with an internet connection. 2. Wait for a few seconds. ... Read more
[macOS] Scene View stops receiving Event.current.type mouseMove events a...
How to reproduce: 1. Open user-submitted project (MouseMove Bug on Mac.zip) 2. Move the mouse over the Scene View - note that mouseM... Read more
Cache Server status icon -> window is very laggy if the Cache Server IP ...
How we can reproduce it: 1 Create new Unity project 2 Open Menu->Edit->Preferences and select "Cache Server(global)" tab 3 Make sure... Read more
[Terrain] MissingReferenceException thrown on creating Material under Te...
When A preset of a Terrain GameObject is created and a new Material is created for "Basic Terrain" from "Terrain Settings", then it ... Read more
[Cinemachine] Virtual camera prefab continuously updated on clicking on ...
Virtual camera prefab continuously updated on clicking on the Solo button in prefab mode. Steps to repro: 1. Create a new project. ... Read more
[Terrain] Documentation link is missing for New Brush under Terrain in t...
404 page loads up when opening the New Brush documentation Steps to Repro: 1. Create a new Project 2. Hierarchy > Create > 3D Objec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The text is pushed down when double-clicking on the Visual Element to edit it in UI Builder
- The Inspector rounds up float values up to a maximum of 7 digits and overwrites the actual values in the file when saving the asset
- Distant Shadowmask does not cast Shadows on Terrain when baking with Adaptive Probe Volumes
- UI Toolkit Debugger "Text Overlays" dropdown is opened in the wrong position when Dynamic Atlas Viewer is opened
- NullReferenceExceptions are thrown on Editor launch when the Project window was locked in the previous project