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1
votes
Fixed

A Parser Failure error is thrown after importing a specific Animation fi...

Serialization

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Aug 06, 2020

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Version/s: 2019.3.0a1, 2019.4.5f1, 2020.2

How to reproduce: 1. Create a new Unity project 2. Import the user-supplied "SightsSuitablePointsFound.anim" file into the project 3... Read more

0
votes
Fixed

[Shader Graph] Multiple errors are thrown when Node is converted to Sub ...

Package: Shader Graph

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Aug 06, 2020

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Version/s: 10.0.0-preview.27, 9.0.0-preview.33, 8.2.0, 8.1.0, 8.0.1

When any Node is converted and replaced to Sub Graph then reloading the same "New Shader Sub Graph" causes the Editor to throw multi... Read more

0
votes
Fixed

Editor crashes on GenerateSharedVerticesIndexList when importing .3ds file

Asset - Importers

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Aug 06, 2020

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Version/s: 2018.4, 2020.1.1f1, 2020.2

Reproduction steps: 1. Open the attached "case_1268563" project 2. Right-click on the "stgJC2_115.3ds" file in the Project window 3.... Read more

0
votes
Fixed

[Profile Analyzer] Threads are not loaded correctly in a pulled data whe...

Package: Profile Analyzer

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Aug 06, 2020

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Version/s: 1.0.2

How to reproduce: 1. Open the attached "ProfileAnalyzer" project 2. Open the Profiler (Window->Analysis->Profiler) 3. Load the attac... Read more

0
votes
Fixed

[HDRP] Cannot create required material because shader is null error is t...

Package: Scriptable Render Pipeline HD

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Aug 06, 2020

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Version/s: 10.0.0-preview.27

Cannot create required material because shader is null error is thrown on updating HDRP package to 10.0.0-preview.27. from 8.1.0. S... Read more

0
votes
Fixed

[HDRP] Game view does not refresh after disabling Screen Space Global Il...

Package: Scriptable Render Pipeline HD

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Aug 06, 2020

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Version/s: 10.0.0-preview.27

Foggy effect does not disappear from the Game view on disabling Screen Space Global Illumination in HDRP Default Settings. Steps t... Read more

0
votes
By Design

[HDRP] Default Base Layer texture size reduces on changing docked Graphi...

Package: Scriptable Render Pipeline HD

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Aug 06, 2020

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Version/s: 9.0.0 preview.33.

Default Base Layer texture size reduces on increasing docked Graphics Compositor window size. Steps to repro: 1. Create a new HDRP ... Read more

0
votes
Fixed

[HDRP] ArgumentNullException error is thrown on saving HDRP Shader Graph...

Package: Scriptable Render Pipeline HD

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Aug 06, 2020

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Version/s: 10.0.0-preview.27, 9.0.0 preview.33.

ArgumentNullException error is thrown on saving HDRP Shader Graph after removing Graphic compositor assets. Steps to repro: 1. Crea... Read more

2
votes
Fixed

[WebGL] Input.GetAxis/Input.GetAxisRaw sometimes returns significantly l...

WebGL

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Jan 03, 2020

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Version/s: 2018.4, 2019.1.14f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open attached project "Case_1208971" 2. Build and Run for WebGL 3. In the browser, click on the screen to lock ... Read more

0
votes
By Design

OnCollisionExit callback is called when a Rigidbody is still in collisio...

Physics

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Jul 15, 2020

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Version/s: 2018.4, 2019.4.3f1, 2020.2

How to reproduce: 1. Open the attached "CollisionCounterTest_Reduced.zip" project 2. Open the "SampleScene" Scene 3. Make sure the C... Read more

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