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Unity crashes when trying to compress the files with SevenZipCompressor....
Steps to reproduce: 1. Open the attached project 2. Open the TEST scene 3. Play the scene 4. Observe the crash Actual result: Unity... Read more
Event.current.capsLock returns false, when capsLock is on, but capsLock ...
To reproduce: 1. Open attached project "CapsTest.zip". 2. Open and Play "Test" scene. 3. Press "Caps Lock" on key board, and check t... Read more
[Shaders] Shader _Time value isn't updated when there isn't a Camera in ...
Shader _Time value isn't updated when there isn't a Camera in the Scene. When you don't have a camera in the scene, just a Canvas s... Read more
[Regression][Windows] Unneeded second Build&Run button is shown in the F...
Steps to repro: 1. Create new project; 2. Open File context menu; 3. Observe Build&Run buttons number. Expected result: There is o... Read more
[Linux][AWS] Unity builds that are built on AWS crash on start
Unity builds that are built on Amazon Web Services node crash on start Steps to reproduce: 1. Set up an AWS instance. (I've used a ... Read more
Reverting to an older Collab commit deletes all ignored files
Reproduction steps: 1. Open CollabRevertTest project 2. Enable collab 3. Commit 4. Change the scene and save it 5. Revert to the pre... Read more
[Android] The function Advertisement.IsReady does not return the result ...
Reproduction steps: 1. Open the attached project "Repro934186.zip"; 2. Build the scene "Scene_01" on a device; 3. Open the built app... Read more
Crash on QueryTopology_FindPositionsSittable in SpatialUnderstanding.dll...
Reproduction steps: 1. Open repro project 2. Open the scene 3. Press play 4. Press the leftmost button Reproduced on: 2017.1.0f3, ... Read more
[OpenGL][Windows x86] OpenGL Builds crash on Windows 7 32-bit with Intel...
Empty Windows x86 Builds with Auto Graphics API for Windows set to OpenGLES2 or OpenGLES3 crashes on Windows 7 32-bit computers with... Read more
Editor FPS drops from >200 to <60 when there are GameObjects with partic...
Editor FPS drops from >200 to <60 when there are GameObjects with particle system selected. Also CPU usage seems more unstable (refe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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