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[VFX] Editor crashes when spawning large amount of VFX using Integrated ...
Reproduction steps:1. Open user attached Project using an Integrated Graphics Driver2. Open Assets/Scenes/SampleScene3. Repeatedly p... Read more
[Terrain] Holes in terrain doesn't paint in the shape of the brush
On painting holes in terrain, they don't paint in the shape of the brush, when brush size is below 30 and when the brush is the non-... Read more
Crash on tlsf_free when entering Play Mode and the index is out of range...
How to reproduce:1. Open the user's attached project from "2D test.zip"2. Enter Play Mode Reproducible with: 2020.3.3f1, 2021.1.2f1,... Read more
Disabling the Quality checkbox for the DOF effect in HDRP doesn't disabl...
Reproduction steps:1. Open attached project "HDRP_DOF_Minimal.zip" and scene "SampleScene"2. In Hierarchy window, select "Global Vol... Read more
[Shader Graph][Search] Unhandled exception in console
Steps to repro:1. open a project (like new URP template)2. in project tab, right click > create > Shader > Blank Shader Gra... Read more
Taking snapshot of a SceneTemplate in a readonly package throws an excep...
1- Create a new project using the HDRP template2- In project browser go to Packages/High Definition RP/Editor/SceneTemplates/Indoors... Read more
[Shadergraph] Custom function node thinks graph precision is half when c...
Bug regressed in https://github.com/Unity-Technologies/Graphics/pull/3360 according to Chris TchouRepro steps:1. Use a project with ... Read more
UI Layout is distorted when scaling using SizeDelta
Reproduction steps:1. Open user attached Project2. Press Play3. Press "Go"4. Enable Canvas > Dropdown Panel Example In the Hierar... Read more
Incorrect formatting in plugin metafile after modifying plugin platform ...
Reproduction steps:1. Open the user's attached project "assembly-meta-bug.zip"2. In the Project window under "Assets/Plugins" select... Read more
Xcode project and additional files are placed outside of the chosen fold...
Steps to reproduce:1. Create a new project or open an existing one2. Select the Standalone build target and check "Create Xcode proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing