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7
votes
Active

[Memory Profiling] Texture Importer memory size does not match memory si...

Profiling

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Aug 03, 2020

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Version/s: 2019.4.7f1, 2020.1.1f1, 2020.2.0a20

Different sizes are shown for ASTC type textures between the Texture Importer Preview window and the Memory Profiler window To repr... Read more

0
votes
Fixed

macOS x64 + ARM64 builds fail with IL2CPP scripting backend

MacOS

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Aug 03, 2020

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Version/s: 2020.2.0a20

They fail with this error: Undefined symbols for architecture arm64: "_g_CodegenRegistration", referenced from: il2cpp::vm:... Read more

0
votes
Fixed

[IMGUI] "Auto Sync Transforms" Property tooltip missing under "Physics" ...

Physics

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Aug 04, 2020

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Version/s: 2017.4.40f1, 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a20

Tooltip is missing for "Auto Sync Transforms" Property under "Physics" in the "Project Setting" window, Refer attached video Steps ... Read more

3
votes
Fixed

[Input System] [Mobile] [uGUI] rapidly pressing uGUI button makes it sta...

Package: Input System

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Jul 30, 2020

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Version/s: 1.0.0

Reproduction steps: 1. Open project in "NputYstem.zip (26.4 KB)" 2. Open SampleScene and build for iOS 3. Deploy the Xcode project g... Read more

0
votes
Fixed

[URP] depth texture sample node does not use correct texture in some frames

Package: Scriptable Render Pipeline Universal

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Aug 04, 2020

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Version/s: 10.0.0-preview.26

Steps to repro: 1a. new universal rp template project 1b. add attached graph to a material, add the material to an object 2. arrange... Read more

0
votes
Fixed

CommandBuffer.EndSample Intellisense comment is identical to CommandBuff...

Graphics Device Features

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Jul 20, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce: 1. Download the user-submitted script(FloorCutoutCommandBuffer.cs) 2. Create a new Unity project, import and open ... Read more

0
votes
Fixed

[2D][SpriteShape] Sprite Variant Window does not appear in Sprite Shape ...

Package: 2D Sprite Shape

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Aug 01, 2020

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Version/s: 5.0.0

Reproduction steps: 1. Open the user's attached project "Spielwiese 2020.zip" 2. In the Project window navigate to "Assets/Modules/G... Read more

3
votes
Fixed

Resources.Load returns 'False' in OnPostprocessAllAssets when the Asset ...

Asset - Database

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Aug 03, 2020

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Version/s: 2019.3.0b11, 2019.4.2f1, 2020.1.0a13, 2020.2

How to reproduce: 1. Open user-submitted project (Initialize Resources Bug.zip) 2. See the Console window - load result is 'True'(if... Read more

0
votes
Fixed

Editor crashes when turning on unlit mode in the Scene View with Hybrid ...

Package: DOTS Hybrid Renderer

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Jul 16, 2020

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Version/s: 0.4.2-preview.16

How to reproduce: 1. Open the attached project's Scene labeled "1_MaterialOverrideSample" 2. In the Scene View, toggle the Light mo... Read more

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