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Match content on subtimeline clip with a newly created subtimeline with ...
Steps to Repro :1) Create an empty timeline (that will be the main timeline).2) Create a control track.3) Create another timeline us... Read more
[2018.4] Switching between GPUs on Device to Use setting will not render...
The Editor will simply render red once the GPU is changed in the general settings to Automatic or AMD, on Intel it will simply rende... Read more
[UnityYAMLMerge][Collab] YAML Merge Tool has stopped working
[Collab] YAML Merge Tool has stopped working Steps to Reproduce : 1. Create a conflict in Collab project2. Click on "Collab" toolbar... Read more
Dragline's position is incorrect when using "TwoPaneSplitView" if childr...
How to reproduce:1. Open the user's attached project2. Open Menu > Window > Test Window3. Move the cursor to the dragline abov... Read more
Slower performance on macOS when using newest Unity streams [Graphics jo...
Reproduction steps:1. Open the attached project “PerformanceRepro”2. Open the “Assets/MagicaCloth2/Example (Can be deleted)/DemoScen... Read more
[HDRP] NullReferenceException errors are thrown on exiting from the Play...
NullReferenceException errors are thrown on exiting from the Play mode when Look Dev window is opened. Steps to repro:1. Create a ne... Read more
[Performance] Multiple child folders causes a slow down when refocusing ...
Steps to reproduce:1. Start a new project2. Add user attached DemoAsset.cs script3. Click on "Demo" in the top menu, and select "Cre... Read more
Package manager never completes "Fetching packages" when importing an as...
How to reproduce:1. Create a new project2. Import "Unity Particle Pack" asset from the web Asset Store page3. Observe Package Manage... Read more
[Universal RP]Opaque texture is not downsampled when setting Opaque Down...
How to reproduce:1. Open the project from the attached file "1223894.zip"(download link in edit)2. Enter Play Mode and inspect the S... Read more
[NetworkBehaviourInspector] Inspector is unable to display SyncList
Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled