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The Effect Color property can't be animated
To reproduce:1. Create a new project2. Add a uGUI text component and set the effect style to shadow3. Open the animation window and ... Read more
Calling Physics2D.OverlapCircleNonAlloc() crashes WP8 application
Steps to reproduce:1. Create a project which uses Physics2D.OverlapCircleNonAlloc() function. Described here: http://docs.unity3d.co... Read more
Sprites in specific upgraded project are not drawn in play mode
A project which had sprites used in versions prior to 4.5.0 may have them invisible in versions 4.5.0 or later. Reimport of all asse... Read more
Instantiating a uGUI button throws missing component exceptions
To reproduce:1. Open attached project (from user reply)2. Open scene "Repro"3. Enter play mode4. Press the button - another button g... Read more
Rarely mesh will not be animated on the mobile device
Sometimes the object is not animated on the mobile device, however the issue is not reproducible after running the same scene in the... Read more
Error when importing a 1025 px width and 50 px height sprite
When importing a 1025 px width and 50 px height sprite into the Unity editor, the following error is shown in the console:"CompareAp... Read more
Del deletes the wrong character in an input field
To reproduce:1. Open attached project2. Open scene test. It contains an input field3. Enter play mode4. Type something into the fiel... Read more
Undo.RegisterFullObjectHierarchyUndo deparents the target gameobject
To reproduce:1. Open attached project2. Open scene bug. It contains a hierarchy of gameobjects3. Select any child gameobject4. In th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping