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[HDRP] Assertion failed errors are thrown on removing compositor from th...
-Assertion failed errors are thrown on removing compositor from the scene. -Assertion failed errors are thrown continuously on chang... Read more
[HDRP] ArgumentOutOfRangeException errors on undoing after removing all ...
-ArgumentOutOfRangeException errors on undoing after removing all sublayers in Render Schedule in Graphics Compositor. -Graphics Com... Read more
[Editor] Bundle Identifier name doesn't update on changing the Company a...
On changing "Company Name" and "Product Name" in the Player Settings, Bundle Identifier name doesn't update automatically under "Oth... Read more
[Asset Import] Errors thrown on creating a project using microgame templ...
When a project is created using the latest microgame templates, a couple of errors are thrown in the console. 1] GetLoadedImportedA... Read more
[Editor] New Tags and Sorting Layers are not created and added in the li...
When new Tags or Sorting Layers are created in the Preset file of "Tags & Layers" then they are not getting created and added in the... Read more
[Editor] Changing properties of multiple presets of "Tags & Layers" refl...
When multiple preset files of "Tags & Layers" are created and then tags or layers are added in every preset file then all the tags a... Read more
Unable to build projects due to Odin FileNotFoundException
When trying to create a build using Unity's Build settings or via a build script the Odin Serializer gives errors saying it's not in... Read more
InvalidOperationException error when changing Timeline Playable tracks f...
How to reproduce: 1. Open the attached "RecorderError.zip" project 2. In Project Window expand the "DirectorTimeline" - > In Inspect... Read more
IL2CPP Build fails when using Microsoft.AspNetCore.Server.Kestrel.Core.dll
How to reproduce: 1. Open the attached "IL2CPP aspnet.server.zip" project 2. Build to Standalone Expected result: Build succeeds Ac... Read more
Performance degradation when Expandable Section of the Component is open...
How to reproduce: 1. Create a new 3D template project 2. Add a Box Collider 2D component to the Camera 3. Open the Profiler window 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes