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Builds that contain terrain using the Nature/Terrain/Standard shader pro...
How to reproduce:1. Open user-submitted project (HeadlessTerrain)2. Open the SampleScene3. Make sure the Terrain has its material se... Read more
[Input System] Input from before game has started may leak into game
This can be seen in SimpleDemo, for example, when going into play mode and finding that the player is suddenly looking at the ground... Read more
[IMGUI] Project Settings window main Menu Item's symbols are not fully d...
Reproduction steps:1. Open any new or existing project2. Go Edit -> Project Settings3. Inspect Project Settings main Menu Items E... Read more
Setting a default preset for any UI component throws a Recursive Seriali...
How to reproduce:1. Create a new Unity project2. Create a UI > Text GameObject3. Select the GameObject and create a preset for th... Read more
Scene window freezes when holding right mouse button in maximized Scene ...
How to reproduce:1. Create and open a new project2. Drag the cursor into the Scene window3. Press Shift + Space4. Right-click on the... Read more
[LWRP] Reflection Probe becomes black in an Android build when it is loa...
Steps to reproduce:1. Open project "Case_1187167" from the provided link2. Build the project for Android3. Open the app on Android d... Read more
[ProBuilder] 'Merge Objects' does not result in a consistent pivot locat...
1. Create a new unity project.2. Install the ProBuilder package. (Window -> Package Manager)3. Open ProBuilder toolbar. (Tools -&... Read more
[macOS][2017.4] Empty error appears in the Console window when certain f...
How to reproduce:1. Download the tester-attached script(uv_anim.js)2. Create a new Unity project3. Import the downloaded script4. Se... Read more
[InputSystem] TrackedDeviceRaycaster has hard references on both Physics...
TrackedDeviceRaycaster currently has hardcoded references to both the Physics and the Physics2D class in Unity. Depending on the app... Read more
[XR][OpenGL] A non system-generated input signature parameter (BLENDINDI...
Repro steps:1. Open attached project2. Make sure target platform is set to Android3. Player Settings -> XR Settings -> enable ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] UI picking is offset to the left when Reference DPI and Fallback DPI differ
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked