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Fatal error window is thrown when trying to open a Project
Steps to reproduce:1. Open the project attached by the user Expected result: Project is openedActual result: "Fatal error!" window i... Read more
[State Machine] Mecanim enters a state in the statemachine when it has n...
How to reproduce:1. Open attached project ("MecanimBugRepro.zip")2. Open SampleScene scene3. Select AnimationTest Game Object in Hie... Read more
[UniversalRP][ARCore][ARFoundation] Camera feed is not rendered if Rende...
How to reproduce:1. Open attached project2. Run and deploy to Oppo Reno Z device Expected result - camera feed is renderedActual res... Read more
Standard Surface Particle shader reveals objects behind the GameObject w...
How to reproduce:1. Open the attached "UnityDeferredParticles.zip" project2. Load "SampleScene" scene (found in "Scenes" folder)3. E... Read more
[Cache Server] Editor imports assets and tries to fill in Cahce Server a...
If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more
Copy / Cut / Paste actions are not executed in Project window
How to reproduce:1. Create a new project2. Select any file or folder in Project window3. Cut/Copy/Paste selected item (either from E... Read more
[URP] Terrain with Terrain Lit shader is rendered incorrectly when switc...
To reproduce:1. Open attached project;2. Open "repro" scene;3. Make sure DX11 is the main Graphics API (Edit > Project Settings &... Read more
[macOS] Exceptions are thrown when trying to open C# script in an extern...
How to reproduce:1. Create and open a new project2. Set the 'External Script Editor' to 'TextEdit' (in the Preferences window)3. Cre... Read more
[2D] [URP] Scene is black, except for the 2D lights on Xiaomi Redmi 4 phone
This scene looks as expected in Editor, or on a Windows build, but on Android, it looks all black, except for the 2D lights. To repr... Read more
Shader EditorCompileVariant takes a lot of performance when shader compi...
How to reproduce:1. Open attached project "" and scene "" Expected result: the Editor is not slowActual result: the Editor is slow R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes