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Prefab's Overrides window appears from the left side of the Editor
Steps: 1. Create a new project 2. Add any GameObject and convert it to the prefab 3. Select prefab instance in the Hierarchy 4. Clic... Read more
[Quick Search] Providers panel is overlapping on the Description input f...
Providers panel is overlapping on the Description input field of the saved Search Query Assets in the Inspector, refer to the attach... Read more
[UX] Shuriken integration with v2 sprite atlases issues outside of play ...
Repro steps: 1. Open SampleScene from the attached project 2. Select the Particle System, expand Texture Sheet Animation and observe... Read more
GPU lightmapper isn't detecting the discrete Intel IRIS Xe MAX GPU with ...
Open a project using the GPU lightmapper on a machine with a discrete Intel® IRIS Xᵉ MAX GPU with 4GB dedicated memory. Observed re... Read more
[URP] Particle Velocity Vertex Stream broken when Render Alignment is se...
How to reproduce: 1. Open the attached "URPParticleVelocityVertexStreamBroken.zip" project 2. Open the "SampleScene" Scene 3. Enter ... Read more
[TMP][Vulkan]Memory consumption is around 1GB(expected around 250 MB) wh...
1. Open the user's attached project "TextMesh Pro - Unity Trunk (Production).zip" 2. Navigate to Project-> Assets and click on the T... Read more
Unity lightmap UV generation fails with "Uv unwrap failed with no error ...
Reproduction steps: 1. Open attached project "LightmapUVs.zip" 2. Observe Console window, check for errors 3. In Project window, sel... Read more
Scrolling through very long pop-up lists only possible with arrow buttons
Reproduction steps: 1. Create a new empty Project 2. Open Services Window 3. Click any Service 4. Press Use an existing Unity Projec... Read more
Apk file is created when changing defines and building via script in bat...
Steps to reproduce: 1. Open the user's attached project "BootCorruptRepro.zip" 2. Navigate to Project settings-> Player-> Other and ... Read more
Object Picker order is from file order in Project window
Reproduction steps: 1. Open attached project "Sorting.zip" 2. In Project window, select Assets/"Static Level Collection.asset" 3. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support