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"ArgumentException: Invalid markerId 2479" error is thrown when selectin...
How to reproduce:1. Open the user's attached project2. Enter Play mode3. Start recording with the Profiler4. Click on anything under... Read more
[Enlighten] Warning on a light indicates that mode is switched to Realti...
Reproduction:1) Open the attached project and load its scene2) Bake the GI3) Select the light and notice the warning, it says the li... Read more
[Animation Rigging] Character animations are affected when an active Rig...
How to reproduce:1. Open the attached project2. Open Assets > Imports > PolygonVikings > Demo > Demo_Scene3. Select Play... Read more
The 'Exposed' checkbox is not displayed in the Graph Inspector
How to reproduce:1 Open the attached '1312779.zip' project2. In the Project window double-click on the 'Test' Graph3. In the Blackbo... Read more
The Build Settings window is not scrollable when docked to a smaller window
How to reproduce:1. Open the attached '1313792.zip' project2. Dock the Build Settings window next to the Preferences window3. Observ... Read more
Editor Window does not preserve the minimum height and width of UI Eleme...
How to reproduce it:1. Open the user's attached project 'UI Window Bug.zip'2. In the Main Menu bar click 'Window' > 'Example'3. I... Read more
IL2CPP build fails when passing a default(T) as an 'in' parameter to a ...
How to reproduce:1. Open the attached '1313460.zip' project2. Select File > Build and Run Expected result: Build succeedsActual r... Read more
Editor crashes at mono_print_method_from_ip when entering Play Mode havi...
How to reproduce:1. Create a new project2. Open the "Project Settings" window by going to the Menu Bar>Edit>Project Settings..... Read more
[Vulkan] Crash on vk::ImageManager::RemoveTextureIDBinding when exiting ...
How to reproduce:1. Open the project from "DOTSEntitiesVulkan.zip"2. Close Editor Reproducible with: 2020.2.3f1, 2020.2.4f1Not repro... Read more
All assets that are in the project are included as dependencies when exp...
Reproduction steps:1. Open the user's attached project2. In the project window, create a new C# script and call it "ATest" (or anyth... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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