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Won't Fix
Won't Fix in 6000.5.X
Votes
0
Found in
6000.0.64f1
6000.2.15f1
6000.3.1f1
6000.4.0b1
6000.5.0a3
Issue ID
UUM-130199
Regression
No
Radio Button is squished or selection indicator is off center in Play mode when it's scaled down
Reproduction steps:
1. Create a new project
2. Create > UI Toolkit > UI Document and open it
3. Drag and drop Radio Button to UI Builder Hierarchy and save changes
4. Create > UI Toolkit > Panel Settings Asset
5. Change Scale Mode to “Scale With Screen Size” in the Inspector
6. Create Empty GameObject and add UI Document Component
7. Attach newly created Panel Settings and UI Document Assets
8. Enter Play mode, click on Radio Button and observe
Actual result: Radio Button is squished or its selection indicator is off center
Expected result: Radio Button is not squished and its selection indicator is centered
Reproducible with: 6000.0.64f1, 6000.2.15f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3
Reproduced on: Ubuntu 24.04, macOS Tahoe 26.1 (M4)
Note: issue is not reproducible with other UI Builder Elements
Comments (1)
-
vileamhealen
Dec 11, 2025 09:49
It's interesting how specific URLs are managed on this page. I wonder how Customer Service handles these requests effectively. Have you encountered any challenges in getting URLs approved?
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Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Resolution Note (6000.5.X):
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.