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0
votes
Fixed

[HDRP] custom pass utils function blit two full screen triangles instead...

HD RP

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May 04, 2021

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Version/s:

https://forum.unity.com/threads/custompassutils-some-pixels-drawn-twice-fixed-size-render-targets-not-working.1096018/ Read more

0
votes
Fixed

Terrain Shader is not saved when restarting the editor after upgrading M...

Shader System

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Apr 30, 2021

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Version/s: 2020.3, 2020.3.6f1

Terrain Upgraded to SRP Materials are not saved when restarting the Editor How to reproduce: 1. Open the attached "1332937_Repro" pr... Read more

0
votes
Fixed

Post-processing is disabled by default in the Forward Renderer when crea...

Package: Scriptable Render Pipeline Universal

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May 03, 2021

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Version/s: 12.0.0

How to reproduce: 1. Create a new 3D project 2. Install the Universal RP package from the Package Manager (Window -> Package Manager... Read more

0
votes
Fixed

[UIR] Graphview text contains artifacts when the graph is zoomed out

Graph Tools Foundation

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Apr 21, 2021

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Version/s: 2021.2.0a14

How to reproduce: 1. Open the user's attached "GraphView" project 2. Open the "Simple Graph" window (GraphView->SimpleGraph) 3. In t... Read more

0
votes
Fixed

Value set to serialized fields in OnValidate() method doesn't get displa...

Serialization

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May 01, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps: 1. Open user's project "Prefab test.zip" 2. Select "Master Variant" Prefab in Assets/Prefabs 3. Enter Prefab edi... Read more

0
votes
Fixed

Mouse cursor flickering when hovering over editor window edges on Window...

Windows

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May 04, 2021

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Version/s: 2021.2.0a1

Reproduction steps: 1. Create a new project 2. Select View Tool in the top toolbar (Hand icon) 3. Hover mouse cursor over editor Sc... Read more

1
votes
Fixed

[Android][IL2CPP] UnityLinker.exe fails to build a project when it conta...

IL2CPP

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Apr 13, 2021

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Version/s: 2020.3, 2020.3.2f1, 2021.1

How to reproduce it: 1. Open the user's attached project "WanderingStar.zip" 2. Build and Run it on Android 3. Observe the Console w... Read more

0
votes
Fixed

"Wireframe" and "Shaded Wireframe" Scene View shading modes don't work w...

Quality of Life

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May 04, 2021

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Version/s:

1. Open a project and make sure the graphics API is set to DX12 2. Create a new "Unlit" shader asset and add '#pragma use_dxc' to th... Read more

2
votes
Fixed

[URP] Creating URP Template project gives error: NotSupportedException: ...

Package: Scriptable Render Pipeline Universal

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Apr 28, 2021

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Version/s: 12.0.0

Steps: 1. Create new project with URP Template using trunk 2. After project opens, observe console for error Error: NotSupportedExc... Read more

0
votes
Duplicate

Crash on Rigidbody_Get_Custom_PropMass when ArticulationBody collides wi...

Physics

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Apr 22, 2021

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Version/s: 2020.3, 2020.3.4f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project from "case1331099.zip" 2. Open Scene "Main" 3. Enter Play Mode 4. Select object "Left... Read more

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