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[2D] [Animation] Prefab referencing PSB is missing from scene when impor...
[2D] [Animation] Prefab referencing PSB is missing from scene when imported from another project Steps to Repro: 1. import a PSB f... Read more
Read-only "FBX" file gets corrupted after changing one of its materials ...
Reproduction steps: 1. Create a New Project and import the FBX file 2. Drag FBX into the scene 3. Create a New Animation Clip 4. En... Read more
MenuItem is executed more than once when multiple objects are selected
How to reproduce: 1. Open attached project 2. Open SampleScene 3. In Hierarchy view, make none of object is selected and run "My Tes... Read more
[Perforce] HDRP Volume profile can't be checked out via the Hierarchy In...
How to reproduce: 1. Create a new HDRP project 2. Set it up to use Perforce's version control 3. In the Hierarchy Window create an e... Read more
The Prefab Editing Environment skybox and light data are ignored when en...
How to reproduce: 1. Open the user's project 2. Open Scenes > Bug 3. Select "Cube (1)" and enter Prefab Mode Expected result: Prefa... Read more
[Perforce] Changes to the VFX graph can be made without checking out the...
1. Create a new HDRP Project and add the Visual Effects package to it 2. Set it up to use Perforce's version control 3. In the Proje... Read more
Material.SetConstantBuffer is not utilized when project built
To reproduce: 1. Open user's attached project ("Report") 2. Play the project in the editor -- Cubes are colorful 3. In PlayerSetting... Read more
[Android] Application.Quit and Application.Unload crashes the app on And...
How to reproduce: 1. Open the attached project 2. Make sure Scripting Backend is set to IL2CPP 3. Build and run on device 4. Press Q... Read more
[ShaderGraph] Scene Depth and Scene Color nodes don't work when used in ...
Reproduced in SRP master of 4/12/19, 2019.3.0a1 New repro steps: - Create graph - Create scene color node - Connect scene color no... Read more
Continuous speculative rigidbody getting stuck on mesh collider
Steps to reproduce: 1. Open original project "PhysicsBugReport.zip" 2. Open "MainScene" scene 3. Enter Play mode 4. Compare "Contini... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Colliders are shown with incorrect scale when observed through the Physics Debugger Collision Geometry view
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened