Search Issue Tracker
ArgumentNullException is thrown when Checking for Content Update Restric...
Reproduction steps: 1. Open the user's attached project and Scenes/SampleScene scene 2. Navigate to Window/Asset Management/Addressa... Read more
Source Info text of the Video asset is barely visible
Reproduction steps: 1. Open the user's attached project 2. Set the Editor Theme to Light 3. In the Project window, select VIDEO asse... Read more
Game Window fails to regain focus when switching tabs
When the Editor has 2 Game windows opened and one of them shares a docked space with another window like Scene, the Game view doesn'... Read more
[Android] APK is built but not installed when you Build and Run with a f...
Reproduction steps: 1. Open a new or an existing project 2. Switch the Platform to Android 3. Have an Android device connected 4. Go... Read more
[Android] ADB retunelling is causing several issues regarding external t...
Issues: • In External Tools, Ticking or unticking JDK / NDK / Gradle results in NullRefference errors • In External Tools, Ticking o... Read more
[UI Toolkit] [UI Builder] ScrollView horizontal scrolling via scroll whe...
How to reproduce: 1. Open the attached "New Unity Project.zip" project 2. Open test.uxml in UI Builder 3. Confirm ScrollView mode is... Read more
[HDRP] Receive Decals and Receive SSR/SSGI properties are missing in ASE...
How to reproduce: 1. Open the user's attached "TestProject.zip" project 2. Open the Test folder (Assets/Test) 3. Select the "Broken_... Read more
NonReorderable attribute is ignored when the list is in inherited class
How to reproduce: 1. Open the attached project ("1331091.zip") 2. Open "SimpleScripts.cs" in Assets/Editor 3. Notice how there are t... Read more
Particle system with custom Mesh culls objects incorrectly when the Mesh...
Reproduction steps: 1. Open attached Project 2. Open Assets\Scenes\SampleScene 3. Press Play 4. Press Toggle particle system's meshe... Read more
Prefab's Overrides window appears from the left side of the Editor
Steps: 1. Create a new project 2. Add any GameObject and convert it to the prefab 3. Select prefab instance in the Hierarchy 4. Clic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working