Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.17.13
Issue ID
ADDR-1942
Regression
Yes
ArgumentNullException is thrown when Checking for Content Update Restrictions on static local groups with addressable directory
Reproduction steps:
1. Open the user's attached project and Scenes/SampleScene scene
2. Navigate to Window/Asset Management/Addressables/Groups and select Build/New Build/Default Build Script
3. Select Tools/Check for Content Update Restrictions and select the bin from the previous step
4. Observe Console window
Expected result: ArgumentNullException appears and the Check for Content Update Restrictions window does not appear
Actual result: There are no errors and the Check for Content Update Restrictions window appears
Reproducible with: 1.17.13 - 1.17.17 (2019.4.25f1, 2020.3.6f1, 2021.1.5f1, 2021.2.0a14)
Not reproducible with: 1.16.19 - 1.17.6-preview (2019.4.25f1, 2020.3.6f1, 2021.1.5f1, 2021.2.0a14)
Could not test with: 2018.4 (could not downgrade)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
Add comment