Search Issue Tracker
Animation state "Highlighted" does not remain
To reproduce:1. Open the attached project (it contains a button with transition set to "Animation" and four states: Normal Trigger, ... Read more
Enum properties in serialized structs show up as integers
To reproduce:1. Open the attached project2. Open test scene3. Inspect NewBehaviorScript inspector on the GameObjectExpected result: ... Read more
It's impossible to change code example language in the page for AssetPos...
To reproduce:1. Open /ScriptReference/AssetPostprocessor.OnPostprocessAllAssets.html2. Try to switch the example program languageExp... Read more
Property does not render its children when it's rendered with PropertyFi...
To reproduce:1. Open attached project2. Open "scene"3. Select "GameObject"4. Look at the inspector. There are two lists, both render... Read more
Negative uGUI image height or width causes the image to fill the game view
To reproduce:1. Open attached project2. Open test1 scene3. Change the height or width to a negative value - the image fills the scre... Read more
End key in two columns mode selects the semi-last object
To reproduce:1. Create a new project and set the layout to the two column view2. Create a folder and add some assets to it3. Press t... Read more
Location Service does not respect desired accuracy on WP8
Steps to reproduce:1. Create a project which displays LocationInfo of Location Service.2. Build it as a Visual Studio solution3. Ena... Read more
[Win Store Apps] issue with two audio output channels on PC
Switching between two audio output sources (speakers plugged in back panel and headphones plugged in front panel) causes a problem, ... Read more
URL in Application.Quit documentation is not correct
In the scripting reference documentation of the Application.Quit the url to the Apple technical Q&A is not correct. Documentatio... Read more
Editor crashes after switching animation type to humanoid
Switching animation type to humanoid and clicking the apply button causes Unity editor to crash. Reproduced with:Unity Version 4.3.1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled