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[URP 2D Renderer] ParticleSystem Color settings doesn't work with Partic...
How to reproduce: 1. Open attached project "ParticlesLitBug.zip" and scene "SampleScene" 2. In Hierarchy window, select Particle Sy... Read more
Crash on ModuleMetadata_CUSTOM_GetModuleIncludeSettingForObject when red...
Reproduction steps: 1. Open the attached project ("1266041.zip") 2. Open "CrashScript.cs" 3. Select "CrashPrefab" in Assets so that ... Read more
[2D] Null reference exception thrown on changing values of a material wh...
Null reference errors are thrown if custom material properties are changed while the animation window is open Steps To Reproduce: ... Read more
The first frame in the animation clips timeline is not aligned to the le...
To reproduce: 1. Open the attached project "New Unity Project (3).zip" 2. Select Handgun_fbx_7.4_binary 3. In the inspector window s... Read more
[IMGUI] Dropdown window does not get open and close with the same mouse ...
In the Inspector window, when the Dropdown window opens with the left mouse click button, then it does not get closed with the same ... Read more
[Adaptive Performance] Importing Thermal or Bottleneck package sample th...
Importing Thermal or Bottleneck package sample of Adaptive performance package throws missing namespace errors. These samples have a... Read more
[Adaptive Performance] Tooltips of Scaler settings in Project settings o...
Tooltips of Scaler settings of Adaptive Performance in Project settings always appear in the center of the window. Refer the attache... Read more
[Adaptive Performance] "Initialize Adaptive performance" text is clipped...
"Initialize Adaptive performance" text is clipped due to checkbox in Project settings menu. Refer the attached screenshot Steps to ... Read more
[Adaptive Performance] "Samsung Android Provider" property is not aligne...
"Samsung Android Provider" property is not aligned with its checkbox in Project settings menu. Refer the attached screenshot Steps ... Read more
Dragging Sprite Shape Profile to Hierarchy creates a Game Object in main...
To reproduce: 1. Open attached project ("case_1265846.zip") 2. Open Prefab Mode for the "GameObject" Prefab 3. From Project window >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 2D Light Textures show the lights of any 'blend style' index higher than theirs (if present) when they aren't visible by the Camera using Render Graph
- [SpeedTree] Wireframe mode not rendering correctly ST assets
- Light2D affecting only the Default Sorting Layer will also affect any Custom Lit Sprite not on that Layer when using Render Graph
- Decals do not get projected onto a GameObject draw with the Render Objects Renderer Feature when according to Event it should be projected
- The Depth value is not being written correctly in the Scene view when the Full Screen Pass Renderer Feature is applied on a GameObject with the Render Object Feature