Search Issue Tracker
Scene becomes "dirty" when a new RenderTexture Asset is created
How to reproduce: 1. Create a new project 2. Make sure the Scene is saved and not marked as "dirty" 3. Create a Render Texture Asset... Read more
Label set with EditorGUILayout.PropertyField is overwritten when adding ...
How to reproduce: 1. Open the user's attached "PropertyField_Label_Repro.zip" project 2. Open the "SampleScene" Scene 3. In the Hier... Read more
[iOS] [iOS 14] Video freezes after locking and unlocking a phone
Reproduction steps: 1. Open project in "trunk-videoFreezeNew.zip" 2. Build SampleScene for iOS and deploy the application 3. Press t... Read more
[tvOS] Domain=_NSBundleResourceRequestErrorDomain errors are thrown when...
Reproduction steps: 1. Open attached project "Case_1310169" 2. Build and deploy the Project with the Scene "SampleScene" to a device... Read more
[IAP] Error is thrown when opening "In App Purchasing Sample" scene
To reproduce: 1. Open Unity and Create a New Project 2. Go to Package Manager 3. Install "In-App Purchasing" Package (3.0.1, 3.0.2 ... Read more
Input System cause event to IPointerDownHandler when pressing the left m...
How to reproduce: 1. Open the attached project "Input System.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Open Build Settings 4. ... Read more
Potential race condition inside AssetDatabase.ParallelEnumeration
Using Unity 2021.2.0a13 and on Linux And based on the report from this user on the forums: https://forum.unity.com/threads/2021-2-0a... Read more
[PLM] Baking stalls after starting CPU PLM bake via the lightmapping API...
Jira card: https://jira.unity3d.com/browse/GFXGI-547 Steps to repro: 1. Open the attached project; 2. Open the Test Runner window (... Read more
[Packman] Artifacts appear in the maximized Package manager window on mu...
[Packman] Artifacts appear in the maximized Package manager window on multiple clicking Package manager tabs In maximized package m... Read more
Crash on CustomRenderTextureManager::RecreateResources when "unity_built...
How to reproduce: 1. Delete the "unity_builtin_extra" file in your Editor's directory under "version\Editor\Data\Resources" 2. Try t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working