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[HDRP] Editor crashes when the order of "Custom Passes" is changed in th...
When "Custom Passes"(DrawRenderersCustamPass, FullScreenRenderPass, CustomClear) are moved up or down from "CustomPassVolume" preset... Read more
[Shuriken] Removing all Visible Columns from the line renderer component...
When all Columns are removed from the position property in the Line Renderer component throw ArgumentException, This Line Renderer c... Read more
GameObject is moved to seemingly random position when it is applied in t...
How to reproduce: 1. Open the attached project "1242593.zip" 2. Open the "Test" Scene 3. Right-click GameObject "Slider (10)" in Hie... Read more
Cloth Sphere Colliders have no effect when they are added during runtime
To reproduce: 1. Open attached project ("case_1260337.zip") 2. Press Pause and then enter Play mode 3. From Hierarchy select the "Ne... Read more
"There are 1 objects in the Scene with overlapping UV's" warning is thro...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Open the Lighting Settings (Window->Rendering->Light... Read more
False "Unrecognized identifier 'TEXTURE2D_X' " error with custom shader
Reproduction steps: 1. Open attached project "Texture2D.zip" and scene "SampleScene" 2. In Scene View, observe "Sphere" GameObject (... Read more
Loading assembly failed for "XInputDotNetPure.dll" when entering play mode
Reproduction steps: 1. Open project uploaded by user 2. In Main Menu, go to Game > Open > Episode 1 > Floor 1 3. Enter Play Mode 4. ... Read more
[XR SDK][Oculus] Mask is not hiding UI element in build
Reproduction steps: 1. Open attached project ("VRBug.zip") 2. Open "SampleScene" scene 3. Build and Run the project Expected result... Read more
Can't reorder prefab child GameObjects in Prefab Mode
Repro steps: 1. Create a new project 2. Create a GameObjects and make it into a prefab 3. Enter Prefab Mode 4. Create a few child Ga... Read more
[Profiler] Profiler module editor doesn't save any module if a module wi...
If we add the first module with the counter and then add the second module without the counter and close the profiler module editor ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Use incremental GC" is a shared parameter but not identified as one with a "*" when displayed in the Player Settings
- "Path could not be found for script compilation file" error is thrown when the files are injected with RegisterPostInitializationOutput
- SrpBatcher causes all SpriteRenderers to render the same sprite when the shader is not compatible with the SrpBatcher
- SelectedIndex does not update when a ListView item is selected by a Mouse click
- Material tiling does not work when compared to the behavior in other versions