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1
votes
By Design

[VR] Both cameras are rendering half of each eyes view when using SetSte...

XR SDK

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Sep 29, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

How to reproduce:1. Open user's attached project2. Open player settings and change stereo rendering mode to "Single Pass"3. Enter th... Read more

0
votes
Fixed

Oculus XR Plugin SetTrackingOriginMode does not work on the first frame

Package: Oculus XR Plugin

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Oct 10, 2019

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Version/s: 1.0.2

Steps to reproduce:- Unity 2020.1.0a7- Unzip and open the attached case_1190607-VR (2).zip- Build and Run for Android on an Oculus Q... Read more

0
votes
Fixed

[Hybrid Renderer + URP] Copy of Entity appears when using Hybrid Rendere...

Package: Entity Component System (ECS)

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Oct 03, 2019

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Version/s: preview - 0.1.0

How to reproduce:1. Open User's attached "DiabloMP.zip" project2. Load "TestArena" scene found in _Game -> Scenes3. Enter the Pla... Read more

2
votes
Fixed

[Build Callbacks] Build is not failing when BuildFailedException is thro...

Deployment Management

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Oct 14, 2019

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Version/s: 2017.4.3f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the user attached "FailBuild" project2. Build a project for any platform Expected results: Build is failed ... Read more

0
votes
Not Reproducible

Game Objects instantiated from Asset Bundles don't retain serialized values

Asset Bundles

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Sep 12, 2019

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Version/s: 2017.4, 2018.4, 2018.4.6f1, 2019.2, 2019.3, 2020.1

Repro steps:1. Open attached project and make sure build target is Android2. Close Unity, adjust build.sh in the project's folder to... Read more

0
votes
Third Party Issue

[IMGUI] Windows are flickering while resizing with Direct3D12 Graphics APIs

Windows

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Oct 15, 2019

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Version/s: 2017.3.0a4, 2019.2.0a1, 2019.3.0a1, 2019.3.0b7, 2020.1.0a1

Windows are flickering while resizing with Direct3D12 Graphics APIs. Steps to repro:1. Create a new project.2. File > Build Setti... Read more

0
votes
Fixed

"Invalid cache server address in preferences" errors appear in the Conso...

Asset - Database

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Oct 11, 2019

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Version/s: 2019.3.0b7, 2020.1.0a9

How to reproduce:1. Create a new Unity 2019.3.0b7 project with Active asset pipeline set to 2 (Preferences -> Cache server(global... Read more

0
votes
Fixed

Custom asset's mesh is distorted and has too many vertices when using Me...

Graphics - General

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Oct 15, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.3.0b4

1. Open the attached '2019.3.0b4.zip' project and load 'New Scene' scene2. Enter Play mode3. In the Hierarchy window select 'NewMesh... Read more

0
votes
Fixed

[Windows] Crash on prcore::BlitImage when Raw Image is set to display Vi...

Video

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Oct 11, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.9f1

How to reproduce:1. Open the Scene "SampleScene" in the attached "case_1190660.zip" Unity project2. Enter Play Mode and wait for a f... Read more

1
votes
Fixed

[WebGL] CachedXMLHttpRequest.js prevents all web requests from functioni...

WebGL

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Oct 07, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("case-1189663_CachedXMLHttpRequestBugReport.zip")2. Make a WebGL build3. Run it with ... Read more

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