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Secondary Unity instance writes EditorInstance.json when starting the Ed...
Steps to reproduce:1. Create an empty unity project.2. Create Material in Assets folder - This will spawn the worker process once yo... Read more
OnTriggerExit/Enter methods are called when toggle isKinematic on/off
How to reproduce:1. Open the attached "1188953-isKinematic-issue.zip" project2. Open "SampleScene" Scene3. Enter Play mode4. Select ... Read more
[Addressables] Asset reference is kept when releasing the asset with Add...
How to reproduce:1. Open the attached project ("case_1181585-Addressables_Bug.zip")2. Open the repro scene ("SampleScene")3. Enter P... Read more
Saving an unchanged scene changes the prefab instance modifications list...
Reproduction steps:1. Open "1177709" project and "World_01" Scene Collection2. Save Scene Expected Result: Saving an unchanged scene... Read more
[Entity][Job] NullReference in IJobForEach_BBBCC with safety on when usi...
Steps to reproduce:1. Open user-supplied project2. Open Window -> General -> Test Runner3. Run the tests Expected: all tests f... Read more
[Tilemap] Scene does not get dirty when CompositeCollider2D's "Generatio...
How to reproduce:1. Open attached project "TilemapTest.zip" and scene "TilemapScene"2. In Hierarchy window, select "Grid" -> "Til... Read more
OnPostprocessAllAssets no longer gets called when an Asset changes after...
How to reproduce:1. Open user-submitted project (BugTest.zip)2. Open the 'SampleScene' scene3. Enter Play Mode4. While in Play Mode ... Read more
[HDRP] Scene View is visible in Game View when Camera's Background Type ...
How to reproduce:1. Create a new project with HDRP2. Select the Main Camera and in the Inspector set the Background Type to None3. E... Read more
[HDRP] Console errors appear when upgrading HDRP Package
How to reproduce:1. Create a new Unity 2019.3.0b6 HDRP Project2. Open Package Manager and update High Definition RP package to 7.1.2... Read more
[iOS]Crash on libsystem_platform.dylib`_platform_strlen + 4 when using "...
How to reproduce:1. Open the attached TestSWAPac.zip project2. Build for iOS and open the Xcode3. Navigate to Signing and Capabiliti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open