Search Issue Tracker

0
votes
By Design

Tile Palette editor doesn't check for duplicate names when bulk importing

2D

-

Jun 22, 2017

-

Version/s: 2017.2.0b1

This is actually a misunderstanding of how it works. Some explanation: - Palette only has Tiles, never Sprites or Textures - If you... Read more

0
votes
By Design

Overwriting tiles in the tile palette leaves dead tiles in the palette t...

2D

-

Jun 22, 2017

-

Version/s: 2017.2.0b1

This is actually a misunderstanding of how it works. Some explanation: - Palette only has Tiles, never Sprites or Textures - If you... Read more

0
votes
Fixed
0
votes
Fixed

The Unity Project from the asset store called Republique crashes

Physics

-

Jun 22, 2017

-

Version/s: 2017.2.0b1

The Unity Project from the asset store called Republique crashes This is a regression. The project doesn't crash in 5.6.1 or 2017.1... Read more

0
votes
Fixed

[UWP] Misleading error message when trying to build&run on Windows Phone...

Universal Windows Platform

-

Jun 22, 2017

-

Version/s:

Steps to reproduce: 1. Create a new project/Open any Unity project 2. Open build settings 3. Build and run on Windows Phone (disconn... Read more

0
votes
Fixed

Creating a script with the same name as any of the Game Object Component...

Themes

-

Jun 22, 2017

-

Version/s:

To reproduce: 1) Create a new project 2) Select any Game Object in the Scene 3) Press on "Add Component" Button 4) Through the conte... Read more

0
votes
Postponed

Shift key is not producing KeyDown & KeyUp events

Scripting

-

Jun 21, 2017

-

Version/s: 5.6.0f3

Steps to reproduce: 1. Open user attached project (ShiftBugExample) 2. Create a Text game object (Game Object > UI > Text) 3. Attach... Read more

0
votes
Duplicate

NavMesh selected slider changes when Voxel Size warnings appear or disap...

Inspector Functionality

-

Jun 21, 2017

-

Version/s: 5.6.1p2

To reproduce: 1. Open my attached project 2. Go to Window > Navigation 3. In Opened Navigation window, go to Bake tab and click Adva... Read more

0
votes
Fixed

Default Camera game object uses deprecated 'GUI Layer' component

Camera

-

Jun 22, 2017

-

Version/s: 2017.2.0b1

1. What happened GUI Layer component looks like became deprecated as of 2017.2, but our default Camera uses it. 2. How we can repr... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.