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Enabling loop and Changing playback speed starts video playback
To reproduce: 1. Open attached project 2. Run Scene 3. Wait until video finishes playing 4. Enable loop 5. Change playback speed ... Read more
GetObject failed to find Object for Library Representation is thrown whe...
Steps to reproduce: 1. Create a new project 2. Add the SpatialMapping_room.obj to the Assets folder 3. Go back to Unity and select t... Read more
Playmaker editor: renaming state loses focus after character pressed (v2)
1. What happened When trying to rename a state in the Playmayker Editor window, the state loses focus after first character btn is p... Read more
mono callstack overflow when callling Resources.UnloadUnusedAssets and c...
Crash with mono callstack overflow when calling Resources.UnloadUnusedAssets from a project with c# scripts that contain large, nest... Read more
[Input] Clickcount returns very big values when mouse is moved
Reproduction steps: 1. Open the attached project 2. Open "MouseScene" 3. Press any mouse button and move mouse around 4. See that cl... Read more
When opening Asset Store or Service window on Personal skin, it shows Da...
Reproduction steps: 1. Create a new project or open any other. 2. Change Editor skin to personal. 3. Open Asset Store or Service win... Read more
Material preview not showing for certain materials
Repro steps: 1. Open the attached (empty) project, or create a new one. 2. Add a cube in the scene, and in its renderer open the mat... Read more
Letter "I" is cut in Physics and Physics2d settings
How we can reproduce it 1 Open Unity Editor and create new project 2 Go to Menu->Edit->ProjectSettings->Physics (or Physics2D) Act... Read more
Inconsistency in names of the Physics and Physics2d settings
When open Physics settings - the window name is "PhysicsManager" but for Physics2d settings the window name is "Physics2dSettings" W... Read more
Line is not on its place in QualitySettings view in Inspector
How we can reproduce it 1 Open Unity Editor and create new project 2 Go to Menu->Edit->ProjectSettings->Quality Actual results: not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warnings are thrown after building High Definition 3D template
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device