Search Issue Tracker
In Progress
Fix In Review for 6000.0.X, 6000.1.X, 6000.2.X
Votes
0
Found in
6000.0.19f1
6000.1.0a7
6000.2.0a1
Issue ID
UUM-81535
Regression
Yes
White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
Reproduction steps:
1. Create a new URP 3D sample project
2. Open the “GardenScene” (Assets > Scenes > Garden)
3. Enter the Play mode
4. Using WASD navigate to the garden
5. Observe different meshes from a distance
Expected result: No artifacts around meshes are visible
Actual result: White artifacts/outlines below meshes are visible
Reproducible with: 6000.0.19f1
Not reproducible with: 2022.3.46f1
Couldn’t test with: 2021.3.43f1 (The provided sample project is different)
Reproducible on: Windows 11
Not reproducible on: no other environment tested
Note:
- Could not find the exact regressed version due to the sample not working on some versions, however the issue is visible from at least the 2023.3.0b1 version
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Object position shifts when selecting multiple Text Objects and expanding the Extra Settings in the Inspector
- Keywords on Material Variants aren't automatically saved when changed on original Material through Shader Graph
- Light Probes get baked when calling LightProbes.Tetrahedralize
- Shadows flicker and cause visual artifacts when modifying a GameObject's bounds using Swizzle (Y Mask) and Sine Time nodes
- [WebGL] Frame rate drops by 5-20 fps when moving cursor or touch input in the Player
Add comment