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0
votes
Fixed

Prefab Canvas's Screen Space - Overlay mode breaks Canvas in the Editor ...

Scene Management

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Mar 01, 2019

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Version/s: 2018.3.0a6, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project ("1132706 - Prefab Canvas issues.zip") 2. Open the "Panel" prefab and add a Graphic R... Read more

0
votes
By Design

UI sprites differ when one of them has transparent background, other has...

Graphics - General

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Jan 14, 2019

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Version/s: 2018.3.0f2

How to reproduce: 1. Open attached Unity project 2. Load scene "Gradient" Expected result: Both sprites looks the same. Actual resu... Read more

1
votes
Won't Fix

AnimationEvent isn't fired in an animationClip without keyframes when th...

Animation

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Dec 16, 2018

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Version/s: 2017.4.0a1, 2018.2.18f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached "case_1110125-AnimationEventNoKeyframes" project 2. Open scene "SampleScene" 3. Enter Play mo... Read more

0
votes
Fixed

System.Globalization.CultureInfo.CurrentCulture returns Invariant Cultur...

IL2CPP

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Mar 05, 2019

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Version/s: 2018.3.7f1

To reproduce: 1. Download attached project "CurrentCultureBug.zip" and open in Unity 2. Open "CultureBug" scene 3. Enter to Play mo... Read more

0
votes
Fixed

[HUB] Editor doesn't restart instead Hub opens up on selecting "Restart ...

Themes

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Mar 06, 2019

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Version/s: 2019.1.0b9, 2019.2.0a8

Editor doesn't restart instead Hub opens up on selecting Restart Editor from popup when changing Graphics APIs. Steps to repro: 1. ... Read more

0
votes
Fixed

[Installer] [Windows] Files left after running Uninstaller from Editor f...

Installer

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Mar 06, 2019

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Version/s: 2018.3.0b12, 2018.3.0f2

To reproduce: 1. Install Editor. 2. Go to Editor folder. 3. Run Uninstaller and proceed to the end of uninstallation. Actual re... Read more

0
votes
Won't Fix

Post-processors cause black-screen in some builds and editors

MacOS

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Jan 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

To reproduce: 1) Create a new project 2) Import the attached unity package 3) Open the ErrorScene 4) On MainCamera, enable all the c... Read more

0
votes
By Design

Disabled scripts still call Awake function

Scripting

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Jan 07, 2019

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Version/s: 2018.3.0f2

To reproduce: 1. Open attached project "awakescript.zip" 2. Select "GameObject" from the hierarchy 3. Make sure that "Testing.cs" sc... Read more

1
votes
Fixed

Premultiply alpha is calculated incorrectly in LWRP Shader Graphs

Package: Scriptable Render Pipeline Lightweight

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Jan 05, 2019

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Version/s: 4.1.0

How to reproduce: 1. Open the attached project 2. Inspect in the scene view the "Cube" GameObject Expected: Cube color is white Ac... Read more

0
votes
Fixed

[ShaderGraph] Need to handle numbers in scientific notation (ie 1e+10)

Package: Shader Graph

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Mar 07, 2019

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Version/s: 6.4.0

Large numbers in our float and int fields get converted to scientific notation and we splice that into the shader code without check... Read more

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