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0
votes
Won't Fix

[WSA] An UWP app breaks in the debugger when loading AudioPluginDissonan...

Universal Windows Platform

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Apr 19, 2018

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open the attached project2. Open the scene1.unity scene3. Switch platform to Windows Store4. Build for Hololen... Read more

0
votes
By Design

Overlapping Tiles on a Tilemap change their layering order while hoverin...

2D

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Apr 25, 2018

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Version/s: 2018.2.0b2

How to reproduce:1. Open the attached Unity project (tilemaps.zip)2. Open the "test" scene3. In the Tile Palette window, click on th... Read more

0
votes
Not Reproducible

[PacMan] Update option not available when package manager UI downgraded ...

Packman

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Apr 25, 2018

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Version/s: 2018.1.0f1

[PacMan] Update option not available when package manager UI downgraded to lower version 1. What happenedUpdate option not available... Read more

0
votes
Won't Fix

Overdraw view mode doesn't work with Occlusion Culling

Graphics - General

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Apr 14, 2018

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Version/s: 2018.1.0b13

When a scene is using occlusion culling and you try to use the visualisation mode with the overdraw mode in the scene view, the scen... Read more

1
votes
Fixed

[GI] Texture rectangle is out of bounds error when baking in Indirect de...

Progressive Lightmapper

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Apr 25, 2018

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Version/s: 2018.2.0b1

Steps to reproduce 1. Download the attached project2. Open t1TerrainSimple scene3. Navigate to Lighting window, and make sure that A... Read more

0
votes
Fixed

[GI] SetPixels32 called with invalid number of pixels in the array error...

Progressive Lightmapper

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Apr 25, 2018

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Version/s: 2018.2.0b1

Steps to reproduce 1. Download the attached project2. Open t1TerrainSimple scene3. Navigate to Lighting window, and make sure that A... Read more

0
votes
Duplicate

Humanoid Translate DoF offset incorrect when used through Timeline (in c...

Timeline

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Apr 24, 2018

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Version/s: 2017.3.0a1, 2017.3.0f3

Steps to reproduce:1. Open attached project2. Open Scene TimelineIssue3. Enter Play Mode4. Observe the two models on the left side (... Read more

0
votes
Fixed

[LTSRP][iOS] Lightweight RP template scene built to iOS 8 device crashes...

iOS

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Apr 25, 2018

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Version/s: 2018.1.0f1

Steps to reproduce: 1. Create new project, choose 'Lightweight RP (Preview)' as a template2. Switch to iOS3. Build 'samplescene' for... Read more

0
votes
By Design

Particle Renderers do not batch properly when Property Blocks are set

Visual Effects - Legacy

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Apr 24, 2018

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Version/s: 2018.1.0b13

To reproduce:1. Open the user's attached project2. Open the "Test" scene under Assets\Scenes3. Play it and press the "Spawn Property... Read more

0
votes
Fixed

Assertion '(srcInfo.GetChannelMask() & copyChannels)==copyChannels' afte...

Progressive Lightmapper

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Apr 25, 2018

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Version/s: 2018.1.0a1, 2018.2.0b2

Steps to repro: 1. Open attached project and 't1' scene;2. Drag prefab 'Cube_3-materials' (having no lightmap UVs) from the Project ... Read more

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