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[Timeline] Dragging & dropping Audio Source to a Bindings slot does not ...
How to reproduce: 1. Open "TimelineBug" project and 'Repro" scene 2. Click on "New Timeline" GameObject in Hierarchy 3. Try to dra... Read more
[Troubleshooter] Search in Tabs shows all 10 pages of results, not accum...
To repro: 1. In Troubleshooter, search field enter "Error". Note: Observe All tab and 10 pages. 2. Go to page 10. 3. Go to Forums... Read more
[NET 4.6] Editor fails to open with "function mono_unity_register_path_r...
To Reproduce: 1. Create a new empty project. 2. Set scripting backend to .NET 4.6 3. Observe that after you click restart the edit... Read more
Tile Palette editor doesn't check for duplicate names when bulk importing
This is actually a misunderstanding of how it works. Some explanation: - Palette only has Tiles, never Sprites or Textures - If you... Read more
Overwriting tiles in the tile palette leaves dead tiles in the palette t...
This is actually a misunderstanding of how it works. Some explanation: - Palette only has Tiles, never Sprites or Textures - If you... Read more
The Unity Project from the asset store called Republique crashes
The Unity Project from the asset store called Republique crashes This is a regression. The project doesn't crash in 5.6.1 or 2017.1... Read more
[UWP] Misleading error message when trying to build&run on Windows Phone...
Steps to reproduce: 1. Create a new project/Open any Unity project 2. Open build settings 3. Build and run on Windows Phone (disconn... Read more
Creating a script with the same name as any of the Game Object Component...
To reproduce: 1) Create a new project 2) Select any Game Object in the Scene 3) Press on "Add Component" Button 4) Through the conte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Assertion failed on expression: 'prefabInstance.GetPrefabModification().m_TransformParent.IsValid()'" is thrown when reimporting a Prefab
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