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Fixed in Unity 2017.2

Votes

0

Found in

2017.2.0b1

Issue ID

923278

Regression

No

[Timeline] Dragging & dropping Audio Source to a Bindings slot does not bind Audio Source as a track binding

Timeline

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-

Priority: 4Not yet prioritized for a release

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Severity: 4Minor or cosmetic issue

How to reproduce:
1. Open "TimelineBug" project and 'Repro" scene
2. Click on "New Timeline" GameObject in Hierarchy
3. Try to drag & drop "Audio Source" GameObject to a Bindings section of "New Timeline" (In its Inspector --> Playable Director component)

Expected result: By dragging & dropping Audio Source onto Audio Track in Bindings section you can bind an Audio Source as a Track binding
Actual result: Trying to drag & drop Audio Source onto Audio Track in Bindings section does nothing

Notes:
1. Binding an Audio Source as a Track binding was introduced in 2017.1.0b7
2. The bug does not reproduce when dragging & dropping Audio Source into the Timeline window binding slot

Reproducible with - 2017.2.0b1, 2017.1.0b7

Comments (1)

  1. 94954d5bd49cc345c065c2450fadc10b?d=mm

    tomszirtes

    Jun 09, 2018 14:43

    This is not fixed in 2018. Audiosource bindings have absolutely no effect.

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