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"Assertion failed" when Unity recreates empty folders from their orphane...
How to reproduce:1. Open the attached "NoGithubReproProject" repro project2. Find the "New Folder" folder and open it in your file e... Read more
Argument Exception is thrown when casting a Ray inside IJobForEach imple...
How to reproduce:1. Download and open the attached project "1179962.zip"2. Enter Play mode Expected result: No errors are thrownActu... Read more
Look-up textures shows different results than post-processing package wh...
How to reproduce:1. Open attached project ("URPR1.zip")2. Open Project Settings window (Edit->Project Settings...)3. In Project S... Read more
[Device Simulator] Setting Color Space to Linear the Device Simulator wi...
To reproduce:1. Create a new project2. Make sure that Color Space in Player Settings is set to Linear3. Install Device Simulator pac... Read more
Crash on System.Text.StringBuilder:AppendFormatHelper when assigning Cus...
How to reproduce:1. Open the attached "case_1188291.zip" Unity project2. Open the "Assets" folder in the Project tab3. Open the Qual... Read more
TMP_UpdateManager.OnCameraPreCull() is called on game objects when Canva...
How to reproduce:1. Open attached project ("TMPro-Culling-Repro.zip")2. Open SampleScene scene3. Open Profiler window (Window->An... Read more
Editor crashes at DynamicHeapAllocator::Allocate when building project i...
Steps to reproduce:1. Download 1187834_repro.zip2. Make sure that HDRP/Lit shader is Included in 'Always Include Ahader' list2. Buil... Read more
Crash on memcpy_removs when Entities are created and Play Mode ends
How to reproduce:1) Open attached project2) Open SampleScene3) Enter the Play Mode4) Leave the Play Mode5) Quit the Editor6) Open th... Read more
[VCS] Version Control window file list does not use same (lexicographic?...
Project window uses lexicographic number aware sorting, so e.g. Foo10 is listed after Foo2. However in Version Control window Foo10 ... Read more
Building in batchmode after deleting a file completes the build successf...
How to reproduce:1. Open user-submitted project (Empty_Project_removefile)2. Build the project3. Close the project and delete the Cl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject