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NetworkServer.DisconnectAll() makes isActive false
NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more
Unity Hub menus and dropdowns mouse hover highlight and selected item hi...
Steps to reproduce: Open Unity Hub Click on the "Projects" tab in the left side panel Hover mouse cursor on the "Installs" tab in th... Read more
Error when switching between Gamma and Linear color spaces
In any project, go to Player Settings and change Gamma to Linear in the Color Space dropdown. InvalidOperationException: Operation i... Read more
Errors thrown constantly when Virtual Offset Debug is enabled and lighti...
How to reproduce:1. Open the attached “IN-119345” project2. Open Scene (Assets → Scenes → IndoorsScene → IndoorsScene)3. Enable (Win... Read more
[iOS] Crash after waking device from sleep when creating WebSocket with ...
After creating a WebSocket, if the device is locked and unlocked, the app crashes if HTTPS is used. Steps to reproduce:1) Open the a... Read more
TryGetValueFromBag does not return false when used on a UxmlTypeAttribut...
How to reproduce:1. Open the attached Project "TypeTest" and load Scene "SampleScene"2. Observe the Console Expected result: No erro... Read more
WebGL - local webserver sometimes throws error and can't load game
The local webserver spawned by the Editor when you select "Build and run" sometimes throws an error and build doesn't load: An error... Read more
Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when ra...
How to reproduce:1. Open the attached “IN-131723.zip” project2. Open the “SampleScene”3. Open the “flask test” ShaderGraph and dock ... Read more
[FBX] Unity ignores pentagon shaped polygons
How to reproduce: 1. Open attached project2. Open scene Main.unity- Notice how the character is missing a single polygon in their ey... Read more
"SerializedObject target has been destroyed." is thrown when discarding ...
How to reproduce:1. Open the attached "case_1413306" project2. Select any SpriteLibraryAsset under "Assets -> Sprite Library" dir... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform