Search Issue Tracker
Won't Fix
Won't Fix in 2023.3.X
Votes
0
Found in
2021.3.22f1
2022.2.13f1
2023.1.0b10
2023.2.0a9
2023.3.0a3
Issue ID
UUM-32313
Regression
No
TryGetValueFromBag does not return false when used on a UxmlTypeAttributeDescription
How to reproduce:
1. Open the attached Project "TypeTest" and load Scene "SampleScene"
2. Observe the Console
Expected result: No errors are present in the Console and a "Type: False" log can be seen
Actual result: A TypeLoadException is thrown and a "Type: True" log can be seen
Reproducible with: 2020.3.47f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a9
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Active quality level set on a new Universal 2D project is not the default quality level when creating a new project
- Inspector Open button does nothing when navigating to a different folder with a locked asset
- Pre-generated XML serializers fail to deserialize types that use polymorphism when the Player is built with the IL2CPP scripting backend
- Editor crashes with error "Failed to present D3D11 swapchain due to device reset/removed" and Player freezes when rendering a particle system while using modified URP package on DX11
- Crash on Scripting::LogException when async HTTP callback executes after scripting domain teardown
Resolution Note:
After investigating the issue, we have found that it's only present with the project attached. By removing the broken script reference from the UI Document and recreating the custom element(s), either through code or with the builder, using the existing or a new UXML, does not spawn the error mentioned.
Resolution Note (2023.3.X):
After investigating the issue, we have found that it's only present with the project attached. By removing the broken script reference from the UI Document and recreating the custom element(s), either through code or with the builder, using the existing or a new UXML, does not spawn the error mentioned.