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AR Camera does not work with Video Player on ARCore
Copied from https://github.com/Unity-Technologies/arfoundation-samples/issues/7 "I tried out AR Foundation a little by placing a pla... Read more
MeshRenderer.AdditionalVertexStreams collapse static meshes, regression ...
Steps to reproduce:1. Open the attached project2. Open the "Test" Scene3. Play4. Notice that object collapsed Regression introduced ... Read more
"TextGenerator().GetPreferredWidth/Height" ignores "TextGenerationSettings"
Reproduction steps: 1. Open "TestProject.zip" project2. Open "textgeneration" scene3. Enter Play mode4. Look at the Console output a... Read more
"Objects are trying to be loaded during a domain backup" error is not in...
Reproduction steps: Open the user attached project Open the “SampleScene” scene Select the “Bar Data” contained in Assets/Data Enter... Read more
"Assertion failed: Failed to insert item" error is thrown when scripts c...
How to reproduce:1. Open given Unity project2. Observe Assertion failed errors3. Go to Component -> Scripts4. Notice that not all... Read more
"Unexpected node type." Error is thrown and no Exception is caught when ...
How to reproduce:1. Open the attached project's Scene labeled "Test"2. Enter the Play Mode3. Observe the Console Window Expected res... Read more
Freeze/crash on MemoryProfilerStats::UnregisterObject when DownloadHandl...
Reproduction steps:1. Open the attached project “ReproProject”2. Open the “SampleScene” Scene3. Enter the Play mode4. Wait a few min... Read more
SparseTexture clears the first six loaded Mips when the 7th Mip is loaded
Steps to reproduce:1. Open the attached project (case_1220572.zip) UPDATED version (04/13/2020 dieter.baets)2. Enter Play Mode3. Cli... Read more
[Quest] Application.quitting does not get triggered on Oculus devices
Reproduction steps:1. Open the user’s attached project2. Build and Run using Android build platform3. Observe the results via Quest ... Read more
10 times longer asset bundle building when building multiple small asset...
Steps to reproduce:1. Download and open project "assetbundletest.zip"2. Click "Assets/Build AssetBundles" - 16 asset bundles each co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used