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0
votes
Fixed

Using OverrideGeometry on instantiated sprite produces different results...

2D

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Jul 17, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open attached project 2. Build and run for Windows standalone Result: instantiated sprite that OverrideGeome... Read more

0
votes
Duplicate

[Windows/DX11] Standalone Window size is gradually getting bigger when s...

Windows Standalone

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Jul 17, 2017

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Version/s:

1. Create new project and set fullscreen mode to exclusive 2. Start as windowed 800x480 window 3. Hold alt and quickly tap <enter> t... Read more

0
votes
Duplicate

[dx11] Exiting exclusive fullscreen mode corners window in top left inst...

Windows Standalone

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Jul 17, 2017

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Version/s:

1. Start as windowed 800x480 (other resolutions work too) 2. Press alt+enter to enter fullscreen 3. Exit fullscreen and notice that ... Read more

0
votes
Fixed

[Camera] OnRenderImage: exception is not working while stencil value is ...

Camera

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Jul 17, 2017

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Version/s: 2017.1.0f3

How to reproduce: 1. Download and open attached project file 2. Open "main" scene 3. Play the scene Expected result: The red sphere... Read more

0
votes
Fixed

[PLM] Progressive Lightmapper ignores some faces of quad meshes

Progressive Lightmapper

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May 05, 2017

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Version/s:

When importing a quad mesh with "Keep quads" enabled (in mesh importer), some faces are seemingly ignored by the progressive pathtra... Read more

1
votes
Fixed

[Mac] Specific h264 Video Clip stops playing/lags after a few seconds wh...

Video

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Jul 14, 2017

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Version/s: 2017.1.0f3

How to reproduce: 1. Open the attached "VideoPlayerBug2" project and "Repro" scene 2. Enter playmode, video clip should be played ... Read more

0
votes
Not Reproducible

Look dev causes "An asset is marked with HideFlags.Dont save but is incl...

Deployment Management

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Jul 15, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. In a new project, open the Look Dev window 2. Build the project 3. After the build, observe the console Expected:... Read more

0
votes
Won't Fix

[NavMeshComponents] Picking another NavMesh Agent as destination while i...

AI Navigation

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Jul 16, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open attached Unity Project "SheepTagNavmesh.zip" 2. Load Scene "Testing" 3. Enter Play mode 4. Select a wer... Read more

0
votes
Fixed

Keys section under Preferences uses the light skin

Themes

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Jul 17, 2017

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Version/s: 2017.2.0b3

Steps to reproduce : - create a new project - create an animation in the Project Browser - go to to Preferences - select Keys and n... Read more

2
votes
Fixed

.PSD image looks differently from .PNG when imported into Unity

Scene Management

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Jul 15, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. In a new project, import the two attached files (checkbox.png and checkbox.psd) 2. Observe the difference between ... Read more

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