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Crash FixedSizeAllocator<3584>::alloc while in Play mode
To reproduce: 1. Open the project, attached by the user (link in the edit)2. Enter Play mode3. Walk around with WASD for a couple of... Read more
Model and Material thumbnails don't always show up in HDRP
When re-building the library, the preview thumbnails for models and materials mostly render as black. Repro:- start a project with t... Read more
Artifacts are rendered on non-uniformly scaled plane shadow
To reproduce:1) Open attached project and scene2) Play it - Glitches around the shadow edges are reproducible on AMD GPUs; NVIDIA GP... Read more
[Mac] Random 2D feature related crashes in a range of Unity versions
Steps to reproduce:1. Open attached Unity project2. Load scene "Test Scene" if it's not loaded Actual result: crashes after loading ... Read more
[iOS][GameCenter] GameCenter fails to authenticate on iOS 8 devices
How to reproduce:1. Download project via provided oc link2. Make sure that you sign in to game center account via settings3. Build a... Read more
Dragging object to public field in inspector does not highlight it
To reproduce:1. Create new Unity project2. Create any public field on any object (e.g. UI > Canvas, set Render Mode to Screen Spa... Read more
[iOS] [Metal] Application crash if Post Process Layer(Script) script com...
Steps to reproduce: 1) Download attached project and open in Unity2) Open scene "SampleScene" and make sure that Post Process Layer(... Read more
[tvOS][LocalNotifications] Local notifications don't work on Apple TV
How to reproduce:1. Open the attached project2. Build and Run on Apple TV3. When app opens allow "Racing Game 2D" to send notificati... Read more
Moving Particle Emitters Instantiated by an Object Pool leave short flic...
How to reproduce:1. Open the user-submitted Project and open the "test" Scene2. Enter play mode and press the "Emit UP" and the "Emi... Read more
Generic/unknown HTTP error appears when using UnityWebRequest.Post
Reproduction steps:1. Download "Test.zip" project and open in Unity2. Enter Play mode Expected: no response errors or HTTP errors in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used