Search Issue Tracker

0
votes
Duplicate

ImportFBX Errors: Unsupported wedge mapping mode type

Asset Import

-

Jan 15, 2014

-

Version/s: 4.3.2f1

The error message is shown in the console after importing an .obj file created with Wings3D. Reproduced with:Unity Version 4.3.2f1 (... Read more

0
votes
Fixed

Shader bug on device with feature level 9.3

Windows Store Apps

-

Jan 16, 2014

-

Version/s: 4.2.2f1

Unity Editor correctly renders shaders compiled in shader model 3.0 when in DirectX 11 9.3 graphics emulation mode on PC. When shade... Read more

0
votes
Fixed

A mistake in the NavMeshPath.corners example

Docs - Scripting Reference

-

Jan 17, 2014

-

Version/s: 4.3.1f1

http://docs.unity3d.com/Documentation/ScriptReference/NavMeshPath-corners.html This:lengthSoFar = Vector3.Distance(previousCorner, c... Read more

0
votes
Won't Fix
1
votes
By Design

Sprite animation twitches it's position for a frame

Animation

-

Jan 16, 2014

-

Version/s: 4.3.1f1

To reproduce:1. Open attached project2. Open scene "AnimationTesting"3. Enter play mode - notice that the sprite twitches in positio... Read more

0
votes
Fixed

When creating a Scoreloop Social client from the BlackBerry

Blackberry

-

Jan 17, 2014

-

Version/s: 4.3.3f1

1) What happenedWhen creating a Scoreloop Social client from the BlackBerry plugin, the game crashes always on a real device. Howeve... Read more

0
votes
Won't Fix

Short freeze when selecting an object in the Hierarchy in playmode

Project Browser/Hierarchy

-

Oct 13, 2013

-

Version/s: 4.3.0b5

Steps to reproduce : - import the project attached- open the testscene- press play- select the ball in the Hierarchy and notice the ... Read more

0
votes
Fixed

-source 1.6 -target 1.6 options must be used when compiling Java plugins...

Docs - Manual

-

Jan 02, 2014

-

Version/s: 4.3.1f1

http://docs.unity3d.com/Documentation/Manual/PluginsForAndroid.html page should be updated specifying that "-source 1.6 -target 1.6"... Read more

0
votes
Fixed

Shaders should not be cached on Vivante GC1000

Android

-

Jan 18, 2014

-

Version/s: 4.3.3f1

Buggy device drivers with Vivante GC1000 GPU causes problems when shaders are cached. Shader caching should be automatically disable... Read more

0
votes
Fixed

Incorrect resolution after snapping application's window

Windows Store Apps

-

Jan 15, 2014

-

Version/s: 4.3.3f1

While Unity shows splash screen, snap application's window to left/right. After splash screen, application shows full screen (full w... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.