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ImportFBX Errors: Unsupported wedge mapping mode type
The error message is shown in the console after importing an .obj file created with Wings3D. Reproduced with:Unity Version 4.3.2f1 (... Read more
Shader bug on device with feature level 9.3
Unity Editor correctly renders shaders compiled in shader model 3.0 when in DirectX 11 9.3 graphics emulation mode on PC. When shade... Read more
A mistake in the NavMeshPath.corners example
http://docs.unity3d.com/Documentation/ScriptReference/NavMeshPath-corners.html This:lengthSoFar = Vector3.Distance(previousCorner, c... Read more
Sprite animation twitches it's position for a frame
To reproduce:1. Open attached project2. Open scene "AnimationTesting"3. Enter play mode - notice that the sprite twitches in positio... Read more
When creating a Scoreloop Social client from the BlackBerry
1) What happenedWhen creating a Scoreloop Social client from the BlackBerry plugin, the game crashes always on a real device. Howeve... Read more
Short freeze when selecting an object in the Hierarchy in playmode
Steps to reproduce : - import the project attached- open the testscene- press play- select the ball in the Hierarchy and notice the ... Read more
-source 1.6 -target 1.6 options must be used when compiling Java plugins...
http://docs.unity3d.com/Documentation/Manual/PluginsForAndroid.html page should be updated specifying that "-source 1.6 -target 1.6"... Read more
Shaders should not be cached on Vivante GC1000
Buggy device drivers with Vivante GC1000 GPU causes problems when shaders are cached. Shader caching should be automatically disable... Read more
Incorrect resolution after snapping application's window
While Unity shows splash screen, snap application's window to left/right. After splash screen, application shows full screen (full w... Read more
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