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1
votes
Won't Fix

[UWP] STARTPROCESSTASK Out of Memory when building Master x86 build

Windows Store Apps

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Jun 05, 2017

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Version/s: 5.6.1p1

To reproduce: 1. Open project attached by the user 2. Switch to Windows Store Platform UWP build type - XAML 3. Open Tools->Configur... Read more

0
votes
Won't Fix

If mesh was made using mesh.Set*(List) methods it will be never released...

uGUI

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Jul 12, 2017

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Version/s: 2017.1.0f1

Steps to reproduce: 1. Open the attached project 2. Open CanvasRendererSetMeshLeak scene 3. Open Profiler and select Memory 4. Press... Read more

0
votes
Not Reproducible

[Android]Screen resolution values are swapped when an application is res...

Mobile

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Jul 12, 2017

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Version/s: 5.5.1p4

Reproduction steps: 1. Open the attached project; 2. Build the scene "Main" on a device; 3. Minimize and maximize an app; 4. Observ... Read more

1
votes
Fixed

Changing the value for Wrap Mode on a Playable Director doesn't mark it ...

Timeline

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Jul 12, 2017

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Version/s: 2017.1.0f1

Reproduction Steps: 1. Import attached project. 2. Open "Test" scene. 3. In Hierarchy, select "Playable Director". 4. In Inspector, ... Read more

0
votes
Fixed

[WSA] UWP apps fail to launch because of a unresolved external symbol st...

IL2CPP

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Jun 16, 2017

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Version/s: 2017.1.0b9

Steps to reproduce: 1. Open the attached project( Game.zip) 2. Switch platform to Windows Store 3. Set up Analytics and In-App Purch... Read more

0
votes
Fixed

Vuforia issues warnings about missing mic and webcam in the editor and e...

XR SDK

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Jul 07, 2017

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Version/s: 2017.2.0b2

When Vuforia is not enabled, it shows warnings that microphone and webcam are disabled in the editor. While trying to build a projec... Read more

3
votes
Postponed

ArgumentException error pops up after editing script in Visual Studio

Scripting

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Jul 08, 2017

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Version/s: 2017.2.0b2

How to reproduce: 1. Open attached Unity project "Blank.zip" 2. Open Assets folder in the Project window 3. Open GlobalScript.cs scr... Read more

0
votes
Fixed

Calling BuildPipeline.BuildAssetBundles() from IPreprocessBuild.OnPrepro...

Asset Bundles

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Jul 10, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Open attached project 2. Try to build for Windows standalone -Crash Result: On build IPreprocessBuild.OnPre... Read more

0
votes
Fixed

[IL2CPP] Crash in Net::Sockets::Socket::Connect when using .NET 4.6 Scri...

IL2CPP

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Jul 12, 2017

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Version/s: 2017.1.0f1

1. Open the project attached by the user 2. Build to iOS 3. Run on a mobile device Result: after 10-30 seconds, player crashes at i... Read more

0
votes
Not Reproducible

Specular shaders is rendering artifacts

Shaders

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Jul 12, 2017

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Version/s: 2017.2.0b3

To reproduce: 1. Download attached project "20170712_assetstorebash_specular.zip" and open in Unity 2. Open "repro2" Scene 3. Look ... Read more

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